// Filename: cullableObject.h // Created by: drose (04Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef CULLABLEOBJECT_H #define CULLABLEOBJECT_H #include "pandabase.h" #include "geom.h" #include "geomVertexData.h" #include "geomMunger.h" #include "renderState.h" #include "transformState.h" #include "pointerTo.h" #include "referenceCount.h" #include "geomNode.h" #include "cullTraverserData.h" #include "pStatCollector.h" #include "deletedChain.h" #include "graphicsStateGuardianBase.h" #include "lightMutex.h" #include "callbackObject.h" class CullTraverser; //////////////////////////////////////////////////////////////////// // Class : CullableObject // Description : The smallest atom of cull. This is normally just a // Geom and its associated state, but it also represent // a number of Geoms to be drawn together, with a number // of Geoms decalled onto them. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_PGRAPH CullableObject #ifdef DO_MEMORY_USAGE : public ReferenceCount // We inherit from ReferenceCount just to get the memory type tracking that MemoryUsage provides. #endif // DO_MEMORY_USAGE { public: INLINE CullableObject(); INLINE CullableObject(const Geom *geom, const RenderState *state, const TransformState *net_transform, const TransformState *modelview_transform, const GraphicsStateGuardianBase *gsg); INLINE CullableObject(const Geom *geom, const RenderState *state, const TransformState *net_transform, const TransformState *modelview_transform, const TransformState *internal_transform); INLINE CullableObject(const CullableObject ©); INLINE void operator = (const CullableObject ©); INLINE bool is_fancy() const; INLINE bool has_decals() const; bool munge_geom(GraphicsStateGuardianBase *gsg, GeomMunger *munger, const CullTraverser *traverser, bool force); INLINE void draw(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); INLINE bool request_resident() const; INLINE static void flush_level(); INLINE void set_draw_callback(CallbackObject *draw_callback); INLINE void set_next(CullableObject *next); INLINE CullableObject *get_next() const; public: ~CullableObject(); ALLOC_DELETED_CHAIN(CullableObject); void output(ostream &out) const; public: CPT(Geom) _geom; PT(GeomMunger) _munger; CPT(GeomVertexData) _munged_data; CPT(RenderState) _state; CPT(TransformState) _net_transform; CPT(TransformState) _modelview_transform; CPT(TransformState) _internal_transform; private: bool _fancy; // Fancy things below. These pointers are only meaningful if // _fancy, above, is true. CallbackObject *_draw_callback; CullableObject *_next; // for decals private: INLINE void make_fancy(); bool munge_points_to_quads(const CullTraverser *traverser, bool force); bool munge_texcoord_light_vector(const CullTraverser *traverser, bool force); static CPT(RenderState) get_flash_cpu_state(); static CPT(RenderState) get_flash_hardware_state(); INLINE void draw_inline(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); void draw_fancy(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); void draw_with_decals(GraphicsStateGuardianBase *gsg, bool force, Thread *current_thread); private: // This class is used internally by munge_points_to_quads(). class PointData { public: LPoint3 _eye; PN_stdfloat _dist; }; class SortPoints { public: INLINE SortPoints(const PointData *array); INLINE bool operator ()(unsigned short a, unsigned short b) const; const PointData *_array; }; // This is a cache of converted vertex formats. class SourceFormat { public: SourceFormat(const GeomVertexFormat *format, bool sprite_texcoord); INLINE bool operator < (const SourceFormat &other) const; CPT(GeomVertexFormat) _format; bool _sprite_texcoord; bool _retransform_sprites; }; typedef pmap FormatMap; static FormatMap _format_map; static LightMutex _format_lock; static PStatCollector _munge_geom_pcollector; static PStatCollector _munge_sprites_pcollector; static PStatCollector _munge_sprites_verts_pcollector; static PStatCollector _munge_sprites_prims_pcollector; static PStatCollector _munge_light_vector_pcollector; static PStatCollector _sw_sprites_pcollector; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { #ifdef DO_MEMORY_USAGE ReferenceCount::init_type(); register_type(_type_handle, "CullableObject", ReferenceCount::get_class_type()); #else register_type(_type_handle, "CullableObject"); #endif // DO_MEMORY_USAGE } private: static TypeHandle _type_handle; }; INLINE ostream &operator << (ostream &out, const CullableObject &object) { object.output(out); return out; } #include "cullableObject.I" #endif