// Filename: eggXfmAnimData.h // Created by: drose (19Feb99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef EGGXFMANIMDATA_H #define EGGXFMANIMDATA_H #include "pandabase.h" #include "eggAnimData.h" #include "eggXfmSAnim.h" //////////////////////////////////////////////////////////////////// // Class : EggXfmAnimData // Description : Corresponding to an entry, this stores a // two-dimensional table with up to nine columns, one // for each component of a transformation. This is an // older syntax of egg anim table, not often used // currently--it's replaced by EggXfmSAnim. //////////////////////////////////////////////////////////////////// class EXPCL_PANDAEGG EggXfmAnimData : public EggAnimData { PUBLISHED: INLINE EggXfmAnimData(const string &name = "", CoordinateSystem cs = CS_default); EggXfmAnimData(const EggXfmSAnim &convert_from); INLINE EggXfmAnimData(const EggXfmAnimData ©); INLINE EggXfmAnimData &operator = (const EggXfmAnimData ©); INLINE void set_order(const string &order); INLINE void clear_order(); INLINE bool has_order() const; INLINE const string &get_order() const; INLINE static const string &get_standard_order(); INLINE void set_contents(const string &contents); INLINE void clear_contents(); INLINE bool has_contents() const; INLINE const string &get_contents() const; INLINE CoordinateSystem get_coordinate_system() const; INLINE int get_num_rows() const; INLINE int get_num_cols() const; INLINE double get_value(int row, int col) const; void get_value(int row, LMatrix4d &mat) const; virtual bool is_anim_matrix() const; virtual void write(ostream &out, int indent_level) const; protected: virtual void r_transform(const LMatrix4d &mat, const LMatrix4d &inv, CoordinateSystem to_cs); virtual void r_mark_coordsys(CoordinateSystem cs); private: string _order; string _contents; CoordinateSystem _coordsys; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { EggAnimData::init_type(); register_type(_type_handle, "EggXfmAnimData", EggAnimData::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "eggXfmAnimData.I" #endif