// Filename: tinyWinGraphicsPipe.cxx // Created by: drose (06May08) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "pandabase.h" #ifdef WIN32 #include "tinyWinGraphicsPipe.h" #include "config_tinydisplay.h" #include "config_windisplay.h" #include "tinyWinGraphicsWindow.h" #include "tinyGraphicsBuffer.h" TypeHandle TinyWinGraphicsPipe::_type_handle; //////////////////////////////////////////////////////////////////// // Function: TinyWinGraphicsPipe::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// TinyWinGraphicsPipe:: TinyWinGraphicsPipe() { } //////////////////////////////////////////////////////////////////// // Function: TinyWinGraphicsPipe::Destructor // Access: Public, Virtual // Description: //////////////////////////////////////////////////////////////////// TinyWinGraphicsPipe:: ~TinyWinGraphicsPipe() { } //////////////////////////////////////////////////////////////////// // Function: TinyWinGraphicsPipe::get_interface_name // Access: Published, Virtual // Description: Returns the name of the rendering interface // associated with this GraphicsPipe. This is used to // present to the user to allow him/her to choose // between several possible GraphicsPipes available on a // particular platform, so the name should be meaningful // and unique for a given platform. //////////////////////////////////////////////////////////////////// string TinyWinGraphicsPipe:: get_interface_name() const { return "TinyPanda"; } //////////////////////////////////////////////////////////////////// // Function: TinyWinGraphicsPipe::pipe_constructor // Access: Public, Static // Description: This function is passed to the GraphicsPipeSelection // object to allow the user to make a default // TinyWinGraphicsPipe. //////////////////////////////////////////////////////////////////// PT(GraphicsPipe) TinyWinGraphicsPipe:: pipe_constructor() { return new TinyWinGraphicsPipe; } //////////////////////////////////////////////////////////////////// // Function: TinyWinGraphicsPipe::make_output // Access: Protected, Virtual // Description: Creates a new window or buffer on the pipe, if possible. // This routine is only called from GraphicsEngine::make_output. //////////////////////////////////////////////////////////////////// PT(GraphicsOutput) TinyWinGraphicsPipe:: make_output(const string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsEngine *engine, GraphicsStateGuardian *gsg, GraphicsOutput *host, int retry, bool &precertify) { if (!_is_valid) { return NULL; } TinyGraphicsStateGuardian *tinygsg = 0; if (gsg != 0) { DCAST_INTO_R(tinygsg, gsg, NULL); } // First thing to try: a TinyWinGraphicsWindow if (retry == 0) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_refuse_window)!=0)|| ((flags&BF_resizeable)!=0)|| ((flags&BF_size_track_host)!=0)|| ((flags&BF_rtt_cumulative)!=0)|| ((flags&BF_can_bind_color)!=0)|| ((flags&BF_can_bind_every)!=0)) { return NULL; } if ((flags & BF_fb_props_optional)==0) { if ((fb_prop.get_aux_rgba() > 0)|| (fb_prop.get_aux_hrgba() > 0)|| (fb_prop.get_aux_float() > 0)) { return NULL; } } return new TinyWinGraphicsWindow(engine, this, name, fb_prop, win_prop, flags, gsg, host); } // Second thing to try: a TinyGraphicsBuffer if (retry == 1) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_require_window)!=0)) { return NULL; } return new TinyGraphicsBuffer(engine, this, name, fb_prop, win_prop, flags, gsg, host); } // Nothing else left to try. return NULL; } #endif // WIN32