/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file physxMemoryReadBuffer.h * @author enn0x * @date 2009-10-11 */ #ifndef PHYSXMEMORYREADBUFFER_H #define PHYSXMEMORYREADBUFFER_H #include "pandabase.h" #include "physx_includes.h" /** * */ class EXPCL_PANDAPHYSX PhysxMemoryReadBuffer : public NxStream { public: PhysxMemoryReadBuffer(const NxU8 *data); virtual ~PhysxMemoryReadBuffer(); virtual NxU8 readByte() const; virtual NxU16 readWord() const; virtual NxU32 readDword() const; virtual float readFloat() const; virtual double readDouble() const; virtual void readBuffer(void *buffer, NxU32 size) const; virtual NxStream &storeByte(NxU8 b) { NX_ASSERT(0); return *this; } virtual NxStream &storeWord(NxU16 w) { NX_ASSERT(0); return *this; } virtual NxStream &storeDword(NxU32 d) { NX_ASSERT(0); return *this; } virtual NxStream &storeFloat(NxReal f) { NX_ASSERT(0); return *this; } virtual NxStream &storeDouble(NxF64 f) { NX_ASSERT(0); return *this; } virtual NxStream &storeBuffer(const void *buffer, NxU32 size) { NX_ASSERT(0); return *this; } mutable const NxU8 *buffer; }; #endif // PHYSXMEMORYREADBUFFER_H