// Filename: mouseButton.h // Created by: drose (01Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef MOUSEBUTTON_H #define MOUSEBUTTON_H #include "pandabase.h" #include "buttonHandle.h" //////////////////////////////////////////////////////////////////// // Class : MouseButton // Description : This class is just used as a convenient namespace for // grouping all of these handy functions that return // buttons which map to standard mouse buttons. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA MouseButton { PUBLISHED: static ButtonHandle button(int button_number); static ButtonHandle one(); static ButtonHandle two(); static ButtonHandle three(); static ButtonHandle four(); static ButtonHandle five(); static ButtonHandle wheel_up(); static ButtonHandle wheel_down(); static bool is_mouse_button(ButtonHandle button); public: static void init_mouse_buttons(); enum { num_mouse_buttons = 5 }; static ButtonHandle _buttons[num_mouse_buttons]; static ButtonHandle _wheel_up; static ButtonHandle _wheel_down; }; #endif