// Filename: glxGraphicsStateGuardian.h // Created by: drose (27Jan03) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef GLXGRAPHICSSTATEGUARDIAN_H #define GLXGRAPHICSSTATEGUARDIAN_H #include "pandabase.h" #include "glgsg.h" #include "glxGraphicsPipe.h" //////////////////////////////////////////////////////////////////// // Class : glxGraphicsStateGuardian // Description : A tiny specialization on GLGraphicsStateGuardian to // add some glx-specific information. //////////////////////////////////////////////////////////////////// class glxGraphicsStateGuardian : public GLGraphicsStateGuardian { public: glxGraphicsStateGuardian(const FrameBufferProperties &properties, GLXContext context, GLXFBConfig fbconfig, Display *display, int screen); virtual ~glxGraphicsStateGuardian(); GLXContext _context; GLXFBConfig _fbconfig; Display *_display; int _screen; protected: virtual void get_extra_extensions(); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { GLGraphicsStateGuardian::init_type(); register_type(_type_handle, "glxGraphicsStateGuardian", GLGraphicsStateGuardian::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "glxGraphicsStateGuardian.I" #endif