// Filename: frameBufferStack.I // Created by: drose (06Oct99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: FrameBufferStack::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE FrameBufferStack:: FrameBufferStack() { _stack_level = -1; } //////////////////////////////////////////////////////////////////// // Function: FrameBufferStack::Destructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE FrameBufferStack:: ~FrameBufferStack() { } //////////////////////////////////////////////////////////////////// // Function: FrameBufferStack::Copy Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE FrameBufferStack:: FrameBufferStack(const FrameBufferStack ©) : _frame_buffer(copy._frame_buffer), _stack_level(copy._stack_level) { } //////////////////////////////////////////////////////////////////// // Function: FrameBufferStack::Copy Operator // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE void FrameBufferStack:: operator =(const FrameBufferStack ©) { _frame_buffer = copy._frame_buffer; _stack_level = copy._stack_level; }