// Filename: virtualFileSimple.cxx // Created by: drose (03Aug02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "virtualFileSimple.h" #include "virtualFileMount.h" #include "virtualFileList.h" TypeHandle VirtualFileSimple::_type_handle; //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_file_system // Access: Published, Virtual // Description: Returns the VirtualFileSystem this file is associated // with. //////////////////////////////////////////////////////////////////// VirtualFileSystem *VirtualFileSimple:: get_file_system() const { return _mount->get_file_system(); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_filename // Access: Published, Virtual // Description: Returns the full pathname to this file within the // virtual file system. //////////////////////////////////////////////////////////////////// Filename VirtualFileSimple:: get_filename() const { string mount_point = _mount->get_mount_point(); if (_local_filename.empty()) { if (mount_point.empty()) { return "/"; } else { return string("/") + mount_point; } } else { if (mount_point.empty()) { return string("/") + _local_filename.get_fullpath(); } else { return string("/") + mount_point + string("/") + _local_filename.get_fullpath(); } } } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::has_file // Access: Published, Virtual // Description: Returns true if this file exists, false otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: has_file() const { return _mount->has_file(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::is_directory // Access: Published, Virtual // Description: Returns true if this file represents a directory (and // scan_directory() may be called), false otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: is_directory() const { return _mount->is_directory(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::is_regular_file // Access: Published, Virtual // Description: Returns true if this file represents a regular file // (and read_file() may be called), false otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: is_regular_file() const { return _mount->is_regular_file(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::is_writable // Access: Published, Virtual // Description: Returns true if this file represents a writable // regular file (and write_file() may be called), false // otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: is_writable() const { return _mount->is_writable(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::open_read_file // Access: Published, Virtual // Description: Opens the file for reading. Returns a newly // allocated istream on success (which you should // eventually delete when you are done reading). // Returns NULL on failure. // // If auto_unwrap is true, an explicitly-named .pz file // is automatically decompressed and the decompressed // contents are returned. This is different than // vfs-implicit-pz, which will automatically decompress // a file if the extension .pz is *not* given. //////////////////////////////////////////////////////////////////// istream *VirtualFileSimple:: open_read_file(bool auto_unwrap) const { // Will we be automatically unwrapping a .pz file? bool do_uncompress = (_implicit_pz_file || (auto_unwrap && _local_filename.get_extension() == "pz")); Filename local_filename(_local_filename); if (do_uncompress) { // .pz files are always binary, of course. local_filename.set_binary(); } return _mount->open_read_file(local_filename, do_uncompress); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::close_read_file // Access: Published // Description: Closes a file opened by a previous call to // open_read_file(). This really just deletes the // istream pointer, but it is recommended to use this // interface instead of deleting it explicitly, to help // work around compiler issues. //////////////////////////////////////////////////////////////////// void VirtualFileSimple:: close_read_file(istream *stream) const { _mount->close_read_file(stream); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::open_write_file // Access: Published, Virtual // Description: Opens the file for writing. Returns a newly // allocated ostream on success (which you should // eventually delete when you are done writing). // Returns NULL on failure. // // If auto_wrap is true, an explicitly-named .pz file is // automatically compressed while writing. If truncate // is true, the file is truncated to zero length before // writing. //////////////////////////////////////////////////////////////////// ostream *VirtualFileSimple:: open_write_file(bool auto_wrap, bool truncate) { // Will we be automatically wrapping a .pz file? bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz")); Filename local_filename(_local_filename); if (do_compress) { // .pz files are always binary, of course. local_filename.set_binary(); } return _mount->open_write_file(local_filename, do_compress, truncate); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::open_append_file // Access: Published, Virtual // Description: Works like open_write_file(), but the file is opened // in append mode. Like open_write_file, the returned // pointer should eventually be passed to // close_write_file(). //////////////////////////////////////////////////////////////////// ostream *VirtualFileSimple:: open_append_file() { return _mount->open_append_file(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::close_write_file // Access: Published // Description: Closes a file opened by a previous call to // open_write_file(). This really just deletes the // ostream pointer, but it is recommended to use this // interface instead of deleting it explicitly, to help // work around compiler issues. //////////////////////////////////////////////////////////////////// void VirtualFileSimple:: close_write_file(ostream *stream) const { _mount->close_write_file(stream); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::open_read_write_file // Access: Published, Virtual // Description: Opens the file for writing. Returns a newly // allocated iostream on success (which you should // eventually delete when you are done writing). // Returns NULL on failure. //////////////////////////////////////////////////////////////////// iostream *VirtualFileSimple:: open_read_write_file(bool truncate) { return _mount->open_read_write_file(_local_filename, truncate); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::open_read_append_file // Access: Published, Virtual // Description: Works like open_read_write_file(), but the file is opened // in append mode. Like open_read_write_file, the returned // pointer should eventually be passed to // close_read_write_file(). //////////////////////////////////////////////////////////////////// iostream *VirtualFileSimple:: open_read_append_file() { return _mount->open_read_append_file(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::close_read_write_file // Access: Published // Description: Closes a file opened by a previous call to // open_read_write_file(). This really just deletes the // iostream pointer, but it is recommended to use this // interface instead of deleting it explicitly, to help // work around compiler issues. //////////////////////////////////////////////////////////////////// void VirtualFileSimple:: close_read_write_file(iostream *stream) { _mount->close_read_write_file(stream); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_file_size // Access: Published, Virtual // Description: Returns the current size on disk (or wherever it is) // of the already-open file. Pass in the stream that // was returned by open_read_file(); some // implementations may require this stream to determine // the size. //////////////////////////////////////////////////////////////////// off_t VirtualFileSimple:: get_file_size(istream *stream) const { return _mount->get_file_size(_local_filename, stream); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_file_size // Access: Published, Virtual // Description: Returns the current size on disk (or wherever it is) // of the file before it has been opened. //////////////////////////////////////////////////////////////////// off_t VirtualFileSimple:: get_file_size() const { return _mount->get_file_size(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_timestamp // Access: Published, Virtual // Description: Returns a time_t value that represents the time the // file was last modified, to within whatever precision // the operating system records this information (on a // Windows95 system, for instance, this may only be // accurate to within 2 seconds). // // If the timestamp cannot be determined, either because // it is not supported by the operating system or // because there is some error (such as file not found), // returns 0. //////////////////////////////////////////////////////////////////// time_t VirtualFileSimple:: get_timestamp() const { return _mount->get_timestamp(_local_filename); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::get_system_info // Access: Published, Virtual // Description: Populates the SubfileInfo structure with the data // representing where the file actually resides on disk, // if this is knowable. Returns true if the file might // reside on disk, and the info is populated, or false // if it does not (or it is not known where the file // resides), in which case the info is meaningless. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: get_system_info(SubfileInfo &info) { return _mount->get_system_info(_local_filename, info); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::read_file // Access: Public, Virtual // Description: Fills up the indicated pvector with the contents of // the file, if it is a regular file. Returns true on // success, false otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: read_file(pvector &result, bool auto_unwrap) const { // Will we be automatically unwrapping a .pz file? bool do_uncompress = (_implicit_pz_file || (auto_unwrap && _local_filename.get_extension() == "pz")); Filename local_filename(_local_filename); if (do_uncompress) { // .pz files are always binary, of course. local_filename.set_binary(); } return _mount->read_file(local_filename, do_uncompress, result); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::write_file // Access: Public, Virtual // Description: Writes the indicated data to the file, if it is // writable. Returns true on success, false otherwise. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: write_file(const unsigned char *data, size_t data_size, bool auto_wrap) { // Will we be automatically wrapping a .pz file? bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz")); Filename local_filename(_local_filename); if (do_compress) { // .pz files are always binary, of course. local_filename.set_binary(); } return _mount->write_file(local_filename, do_compress, data, data_size); } //////////////////////////////////////////////////////////////////// // Function: VirtualFileSimple::scan_local_directory // Access: Protected, Virtual // Description: Fills file_list up with the list of files that are // within this directory, excluding those whose // basenames are listed in mount_points. Returns true // if successful, false if the file is not a directory // or the directory cannot be read. //////////////////////////////////////////////////////////////////// bool VirtualFileSimple:: scan_local_directory(VirtualFileList *file_list, const ov_set &mount_points) const { vector_string names; if (!_mount->scan_directory(names, _local_filename)) { return false; } // Now the scan above gave us a list of basenames. Turn these back // into VirtualFile pointers. // Each of the files returned by the mount will be just a simple // file within the same mount tree, unless it is shadowed by a // mount point listed in mount_points. vector_string::const_iterator ni; for (ni = names.begin(); ni != names.end(); ++ni) { const string &basename = (*ni); if (mount_points.find(basename) == mount_points.end()) { Filename filename(_local_filename, basename); VirtualFileSimple *file = new VirtualFileSimple(_mount, filename, false, 0); file_list->add_file(file); } } return true; }