// Filename: lvec4_ops_src.h // Created by: drose (08Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// // When possible, operators have been defined within the classes. // This file defines operator functions outside of classes where // necessary. It also defines some convenient out-of-class wrappers // around in-class functions (like dot, length, normalize). // scalar * vec (vec * scalar is defined in class) INLINE_LINMATH FLOATNAME(LVecBase4) operator * (FLOATTYPE scalar, const FLOATNAME(LVecBase4) &a); INLINE_LINMATH FLOATNAME(LPoint4) operator * (FLOATTYPE scalar, const FLOATNAME(LPoint4) &a); INLINE_LINMATH FLOATNAME(LVector4) operator * (FLOATTYPE scalar, const FLOATNAME(LVector4) &a); // dot product INLINE_LINMATH FLOATTYPE dot(const FLOATNAME(LVecBase4) &a, const FLOATNAME(LVecBase4) &b); // Length of a vector. INLINE_LINMATH FLOATTYPE length(const FLOATNAME(LVector4) &a); // A normalized vector. INLINE_LINMATH FLOATNAME(LVector4) normalize(const FLOATNAME(LVector4) &v); INLINE_LINMATH void generic_write_datagram(Datagram &dest, const FLOATNAME(LVecBase4) &value); INLINE_LINMATH void generic_read_datagram(FLOATNAME(LVecBase4) &result, DatagramIterator &source); #include "lvec4_ops_src.I"