// Filename: bitArray.cxx // Created by: drose (20Jan06) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #include "bitArray.h" TypeHandle BitArray::_type_handle; //////////////////////////////////////////////////////////////////// // Function: BitArray::is_zero // Access: Published // Description: Returns true if the entire bitmask is zero, false // otherwise. //////////////////////////////////////////////////////////////////// bool BitArray:: is_zero() const { if (_highest_bits) { // If all the infinite highest bits are set, certainly the bitmask // is nonzero. return false; } // Start from the high end, since that's more likely to be nonzero. Array::const_reverse_iterator ai; for (ai = _array.rbegin(); ai != _array.rend(); ++ai) { if ((*ai) != 0) { return false; } } return true; } //////////////////////////////////////////////////////////////////// // Function: BitArray::set_range // Access: Published // Description: Sets the indicated range of bits on. //////////////////////////////////////////////////////////////////// void BitArray:: set_range(int low_bit, int size) { int w = low_bit / num_bits_per_word; int b = low_bit % num_bits_per_word; if (w >= get_num_words() && _highest_bits) { // All the highest bits are already on. return; } if (b + size <= num_bits_per_word) { // The whole thing fits within one word of the array. ensure_has_word(w); _array[w].set_range(b, size); normalize(); return; } ensure_has_word(w); int num_high_bits = num_bits_per_word - b; _array[w].set_range(b, num_high_bits); size -= num_high_bits; ++w; while (size > 0) { if (size <= num_bits_per_word) { // The remainder fits within one word of the array. ensure_has_word(w); _array[w].set_range(0, size); normalize(); return; } // Keep going. ensure_has_word(w); _array[w] = MaskType::all_on(); size -= num_bits_per_word; ++w; if (w >= get_num_words() && _highest_bits) { // All the highest bits are already on. normalize(); return; } } normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::clear_range // Access: Published // Description: Sets the indicated range of bits off. //////////////////////////////////////////////////////////////////// void BitArray:: clear_range(int low_bit, int size) { int w = low_bit / num_bits_per_word; int b = low_bit % num_bits_per_word; if (w >= get_num_words() && !_highest_bits) { // All the highest bits are already off. return; } if (b + size <= num_bits_per_word) { // The whole thing fits within one word of the array. ensure_has_word(w); _array[w].clear_range(b, size); normalize(); return; } ensure_has_word(w); int num_high_bits = num_bits_per_word - b; _array[w].clear_range(b, num_high_bits); size -= num_high_bits; ++w; while (size > 0) { if (size <= num_bits_per_word) { // The remainder fits within one word of the array. ensure_has_word(w); _array[w].clear_range(0, size); normalize(); return; } // Keep going. ensure_has_word(w); _array[w] = MaskType::all_off(); size -= num_bits_per_word; ++w; if (w >= get_num_words() && !_highest_bits) { // All the highest bits are already off. normalize(); return; } } normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::invert_in_place // Access: Published // Description: Inverts all the bits in the BitArray. This is // equivalent to array = ~array. //////////////////////////////////////////////////////////////////// void BitArray:: invert_in_place() { _highest_bits = !_highest_bits; Array::iterator ai; for (ai = _array.begin(); ai != _array.end(); ++ai) { (*ai) = ~(*ai); } } //////////////////////////////////////////////////////////////////// // Function: BitArray::has_bits_in_common // Access: Published // Description: Returns true if this BitArray has any "one" bits in // common with the other one, false otherwise. // // This is equivalent to (array & other) != 0, but may // be faster. //////////////////////////////////////////////////////////////////// bool BitArray:: has_bits_in_common(const BitArray &other) const { if (_highest_bits && other._highest_bits) { // Yup, in fact we have an infinite number of bits in common. return true; } size_t num_common_words = min(_array.size(), other._array.size()); // Consider the words that are on top of either array. if (other._array.size() < _array.size() && other._highest_bits) { // The other array has fewer actual words, and the top n words of // the other array are all ones. We have bits in common if any of // our top n words are nonzero. Array::const_iterator ai; for (ai = _array.begin() + other._array.size(); ai != _array.end(); ++ai) { if (!(*ai).is_zero()) { return true; } } } else if (_array.size() < other._array.size() && _highest_bits) { // This array has fewer actual words, and the top n words of this // array are all ones. We have bits in common if any of the the // other's top n words are nonzero. Array::const_iterator ai; for (ai = other._array.begin() + _array.size(); ai != other._array.end(); ++ai) { if (!(*ai).is_zero()) { return true; } } } // Consider the words that both arrays have in common. for (size_t i = 0; i < num_common_words; ++i) { if (!(_array[i] & other._array[i]).is_zero()) { return true; } } // Nope, nothing. return false; } //////////////////////////////////////////////////////////////////// // Function: BitArray::output // Access: Published // Description: Writes the BitArray out as a hex number. For a // BitArray, this is always the same as output_hex(); // it's too confusing for the output format to change // back and forth at runtime. //////////////////////////////////////////////////////////////////// void BitArray:: output(ostream &out) const { output_hex(out); } //////////////////////////////////////////////////////////////////// // Function: BitArray::output_binary // Access: Published // Description: Writes the BitArray out as a binary number, with // spaces every four bits. //////////////////////////////////////////////////////////////////// void BitArray:: output_binary(ostream &out, int spaces_every) const { if (_highest_bits) { out << "...1 "; } int num_bits = max(get_num_bits(), spaces_every); for (int i = num_bits - 1; i >= 0; i--) { if (spaces_every != 0 && ((i % spaces_every) == spaces_every - 1)) { out << ' '; } out << (get_bit(i) ? '1' : '0'); } } //////////////////////////////////////////////////////////////////// // Function: BitArray::output_hex // Access: Published // Description: Writes the BitArray out as a hexadecimal number, with // spaces every four digits. //////////////////////////////////////////////////////////////////// void BitArray:: output_hex(ostream &out, int spaces_every) const { int num_bits = get_num_bits(); int num_digits = max((num_bits + 3) / 4, spaces_every); if (_highest_bits) { out << "...f "; } for (int i = num_digits - 1; i >= 0; i--) { WordType digit = extract(i * 4, 4); if (spaces_every != 0 && ((i % spaces_every) == spaces_every - 1)) { out << ' '; } if (digit > 9) { out << (char)(digit - 10 + 'a'); } else { out << (char)(digit + '0'); } } } //////////////////////////////////////////////////////////////////// // Function: BitArray::write // Access: Published // Description: Writes the BitArray out as a binary or a hex number, // according to the number of bits. //////////////////////////////////////////////////////////////////// void BitArray:: write(ostream &out, int indent_level) const { indent(out, indent_level) << *this << "\n"; } //////////////////////////////////////////////////////////////////// // Function: BitArray::compare_to // Access: Published // Description: Returns a number less than zero if this BitArray sorts // before the indicated other BitArray, greater than zero // if it sorts after, or 0 if they are equivalent. This // is based on the same ordering defined by operator <. //////////////////////////////////////////////////////////////////// int BitArray:: compare_to(const BitArray &other) const { if (_highest_bits != other._highest_bits) { return _highest_bits ? 1 : -1; } int num_words = max(get_num_words(), other.get_num_words()); // Compare from highest-order to lowest-order word. for (int i = num_words - 1; i >= 0; --i) { int compare = get_word(i).compare_to(other.get_word(i)); if (compare != 0) { return compare; } } return 0; } //////////////////////////////////////////////////////////////////// // Function: BitArray::operator &= // Access: Published // Description: //////////////////////////////////////////////////////////////////// void BitArray:: operator &= (const BitArray &other) { size_t num_common_words = min(_array.size(), other._array.size()); // Consider the words that are on top of either array. if (other._array.size() < _array.size() && !other._highest_bits) { // The other array has fewer actual words, and the top n words of // the other array are all zeroes. "mask off" the top n words of // this array. _array.erase(_array.begin() + other._array.size(), _array.end()); } else if (_array.size() < other._array.size() && _highest_bits) { // This array has fewer actual words, and the top n words of this // array are all ones. "mask on" the top n words of the other // array. Array::const_iterator ai; for (ai = other._array.begin() + _array.size(); ai != other._array.end(); ++ai) { _array.push_back(*ai); } } // Consider the words that both arrays have in common. for (size_t i = 0; i < num_common_words; ++i) { _array[i] &= other._array[i]; } _highest_bits &= other._highest_bits; normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::operator |= // Access: Published // Description: //////////////////////////////////////////////////////////////////// void BitArray:: operator |= (const BitArray &other) { size_t num_common_words = min(_array.size(), other._array.size()); // Consider the words that are on top of either array. if (other._array.size() < _array.size() && other._highest_bits) { // The other array has fewer actual words, and the top n words of // the other array are all ones. The top n words of this array // become ones too (which means we can drop them out). _array.erase(_array.begin() + other._array.size(), _array.end()); } else if (_array.size() < other._array.size() && !_highest_bits) { // This array has fewer actual words, and the top n words of this // array are all zeros. Copy in the top n words of the other // array. Array::const_iterator ai; for (ai = other._array.begin() + _array.size(); ai != other._array.end(); ++ai) { _array.push_back(*ai); } } // Consider the words that both arrays have in common. for (size_t i = 0; i < num_common_words; ++i) { _array[i] |= other._array[i]; } _highest_bits |= other._highest_bits; normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::operator ^= // Access: Published // Description: //////////////////////////////////////////////////////////////////// void BitArray:: operator ^= (const BitArray &other) { size_t num_common_words = min(_array.size(), other._array.size()); // Consider the words that are on top of either array. if (other._array.size() < _array.size() && other._highest_bits) { // The other array has fewer actual words, and the top n words of // the other array are all ones. The top n words of this array // get inverted. Array::iterator ai; for (ai = _array.begin() + other._array.size(); ai != _array.end(); ++ai) { (*ai).invert_in_place(); } } else if (_array.size() < other._array.size()) { if (!_highest_bits) { // This array has fewer actual words, and the top n words of this // array are all zeros. Copy in the top n words of the other // array. Array::const_iterator ai; for (ai = other._array.begin() + _array.size(); ai != other._array.end(); ++ai) { _array.push_back(*ai); } } else { // This array has fewer actual words, and the top n words of this // array are all ones. Copy in the top n words of the other // array, inverted. Array::const_iterator ai; for (ai = other._array.begin() + _array.size(); ai != other._array.end(); ++ai) { _array.push_back(~(*ai)); } } } // Consider the words that both arrays have in common. for (size_t i = 0; i < num_common_words; ++i) { _array[i] ^= other._array[i]; } _highest_bits ^= other._highest_bits; normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::operator <<= // Access: Published // Description: Logical left shift. The rightmost bits are filled in // with zeroes. Since this is an infinite bit array, // none of the bits on the left are lost. //////////////////////////////////////////////////////////////////// void BitArray:: operator <<= (int shift) { if (shift == 0 || _array.empty()) { return; } if (shift < 0) { operator >>= (-shift); return; } int w = shift / num_bits_per_word; int b = shift % num_bits_per_word; if (b == 0) { // Easy case--word-at-a-time. Array new_array; new_array.reserve(_array.size() + w); for (int i = 0; i < w; ++i) { new_array.push_back(MaskType::all_off()); } Array::const_iterator ai; for (ai = _array.begin(); ai != _array.end(); ++ai) { new_array.push_back(*ai); } _array.swap(new_array); } else { // Harder case--we have to shuffle bits between words. Array new_array; new_array.reserve(_array.size() + w + 1); for (int i = 0; i < w; ++i) { new_array.push_back(MaskType::all_off()); } int downshift_count = num_bits_per_word - b; MaskType lower_mask = MaskType::lower_on(downshift_count); MaskType upper_mask = ~lower_mask; Array::const_iterator ai = _array.begin(); nassertv(ai != _array.end()); MaskType next_bits = ((*ai) & upper_mask) >> downshift_count; new_array.push_back(((*ai) & lower_mask) << b); ++ai; while (ai != _array.end()) { new_array.push_back((((*ai) & lower_mask) << b) | next_bits); next_bits = ((*ai) & upper_mask) >> downshift_count; ++ai; } // Finally, the top n bits. if (_highest_bits) { next_bits |= ~MaskType::lower_on(b); } new_array.push_back(next_bits); _array.swap(new_array); } normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::operator >>= // Access: Published // Description: Logical right shift. The rightmost bits are lost. // Since this is an infinite bit array, there is no // question of sign extension; there is no need to // synthesize bits on the left. //////////////////////////////////////////////////////////////////// void BitArray:: operator >>= (int shift) { if (shift == 0 || _array.empty()) { return; } if (shift < 0) { operator <<= (-shift); return; } int w = shift / num_bits_per_word; int b = shift % num_bits_per_word; if (w >= (int)_array.size()) { // Trivial case--shift to nothing. _array.clear(); return; } if (b == 0) { // Easy case--word-at-a-time. Array new_array; new_array.reserve(_array.size() - w); Array::const_iterator ai; for (ai = _array.begin() + w; ai != _array.end(); ++ai) { new_array.push_back(*ai); } _array.swap(new_array); } else { // Harder case--we have to shuffle bits between words. Array new_array; new_array.reserve(_array.size() - w); int upshift_count = num_bits_per_word - b; MaskType lower_mask = MaskType::lower_on(b); MaskType upper_mask = ~lower_mask; Array::const_iterator ai = _array.begin() + w; nassertv(ai < _array.end()); MaskType next_bits = ((*ai) & upper_mask) >> b; ++ai; while (ai != _array.end()) { new_array.push_back((((*ai) & lower_mask) << upshift_count) | next_bits); next_bits = ((*ai) & upper_mask) >> b; ++ai; } // Finally, the top n bits. if (_highest_bits) { next_bits |= ~MaskType::lower_on(upshift_count); } new_array.push_back(next_bits); _array.swap(new_array); } normalize(); } //////////////////////////////////////////////////////////////////// // Function: BitArray::generate_hash // Access: Public // Description: Adds the bitmask to the indicated hash generator. //////////////////////////////////////////////////////////////////// void BitArray:: generate_hash(ChecksumHashGenerator &hashgen) const { hashgen.add_int(_highest_bits); Array::const_iterator ai; for (ai = _array.begin(); ai != _array.end(); ++ai) { hashgen.add_int((*ai).get_word()); } } //////////////////////////////////////////////////////////////////// // Function: BitArray::ensure_has_word // Access: Private // Description: Ensures that at least word n has been allocated into // the array. //////////////////////////////////////////////////////////////////// void BitArray:: ensure_has_word(int n) { if (_highest_bits) { while (n >= (int)_array.size()) { _array.push_back(MaskType::all_on()); } } else { while (n >= (int)_array.size()) { _array.push_back(MaskType::all_off()); } } } //////////////////////////////////////////////////////////////////// // Function: BitArray::normalize // Access: Private // Description: Ensures that the array is the smallest array that // represents this same value, by removing the topmost // words that are all bits off (or on). //////////////////////////////////////////////////////////////////// void BitArray:: normalize() { if (_highest_bits) { while (!_array.empty() && _array.back() == MaskType::all_on()) { _array.pop_back(); } } else { while (!_array.empty() && _array.back().is_zero()) { _array.pop_back(); } } }