#define BUILD_DIRECTORY $[and $[IS_OSX],$[HAVE_GL],$[HAVE_COCOA]] #define OTHER_LIBS p3interrogatedb:c p3dconfig:c p3dtoolconfig:m \ p3dtoolutil:c p3dtoolbase:c p3dtool:m #define OSX_SYS_FRAMEWORKS ApplicationServices AppKit #begin lib_target #define TARGET p3cocoadisplay #define LOCAL_LIBS \ p3display p3putil p3glgsg #define COMBINED_SOURCES $[TARGET]_composite1.mm #define INSTALL_HEADERS \ config_cocoadisplay.h \ cocoaGraphicsPipe.h cocoaGraphicsPipe.I \ cocoaGraphicsWindow.h cocoaGraphicsWindow.I \ cocoaGraphicsStateGuardian.h cocoaGraphicsStateGuardian.I \ cocoaPandaView.h cocoaPandaWindowDelegate.h #define INCLUDED_SOURCES \ config_cocoadisplay.mm \ cocoaGraphicsPipe.mm \ cocoaGraphicsStateGuardian.mm \ cocoaGraphicsWindow.mm \ cocoaPandaView.mm \ cocoaPandaWindow.mm \ cocoaPandaWindowDelegate.mm #define SOURCES \ $[INSTALL_HEADERS] #end lib_target