// Filename: collisionInvSphere.h // Created by: drose (05Jan05) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef COLLISIONINVSPHERE_H #define COLLISIONINVSPHERE_H #include "pandabase.h" #include "collisionSphere.h" //////////////////////////////////////////////////////////////////// // Class : CollisionInvSphere // Description : An inverted sphere: this is a sphere whose collision // surface is the inside surface of the sphere. // Everything outside the sphere is solid matter; // everything inside is empty space. Useful for // constraining objects to remain within a spherical // perimeter. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA CollisionInvSphere : public CollisionSphere { PUBLISHED: INLINE CollisionInvSphere(const LPoint3f ¢er, float radius); INLINE CollisionInvSphere(float cx, float cy, float cz, float radius); protected: INLINE CollisionInvSphere(); public: INLINE CollisionInvSphere(const CollisionInvSphere ©); virtual CollisionSolid *make_copy(); virtual PT(CollisionEntry) test_intersection(const CollisionEntry &entry) const; virtual void output(ostream &out) const; protected: virtual BoundingVolume *recompute_bound(); virtual PT(CollisionEntry) test_intersection_from_sphere(const CollisionEntry &entry) const; virtual PT(CollisionEntry) test_intersection_from_line(const CollisionEntry &entry) const; virtual PT(CollisionEntry) test_intersection_from_ray(const CollisionEntry &entry) const; virtual PT(CollisionEntry) test_intersection_from_segment(const CollisionEntry &entry) const; virtual void fill_viz_geom(); public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &me); protected: static TypedWritable *make_CollisionInvSphere(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CollisionSphere::init_type(); register_type(_type_handle, "CollisionInvSphere", CollisionSphere::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "collisionInvSphere.I" #endif