// Filename: pgSliderButton.h // Created by: masad (21Oct04) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef PGSLIDERBUTTON_H #define PGSLIDERBUTTON_H #include "pandabase.h" #include "pgButton.h" #include "nodePath.h" #include "pset.h" //////////////////////////////////////////////////////////////////// // Class : PGSliderButton // Description : This is a particular kind of PGItem that is // specialized to behave like a normal button object. // It keeps track of its own state, and handles mouse // events sensibly. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA PGSliderButton : public PGButton { PUBLISHED: PGSliderButton(const string &name); virtual ~PGSliderButton(); public: virtual void move(const MouseWatcherParameter ¶m); PUBLISHED: INLINE bool is_drag_n_drop(); INLINE void set_drag_n_drop(bool value); INLINE void set_slider_bar(PGItem *item); public: bool _drag_n_drop; PGItem *_slider_bar; static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PGButton::init_type(); register_type(_type_handle, "PGSliderButton", PGButton::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "pgSliderButton.I" #endif