// Filename: fadelodNode.I // Created by: sshodhan (14Jun04) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: FadeLODNode::Copy Constructor // Access: Protected // Description: //////////////////////////////////////////////////////////////////// INLINE FadeLODNode:: FadeLODNode(const FadeLODNode ©) : LODNode(copy) { _fade_time = copy._fade_time; } //////////////////////////////////////////////////////////////////// // Function: FadeLODNode::set_fade_time // Access: Published // Description: set the time taken to complete an LOD switch //////////////////////////////////////////////////////////////////// INLINE void FadeLODNode:: set_fade_time(float t) { _fade_time = t; } //////////////////////////////////////////////////////////////////// // Function: FadeLODNode::get_fade_time // Access: Published // Description: get the time taken to complete an LOD switch //////////////////////////////////////////////////////////////////// INLINE float FadeLODNode:: get_fade_time() const { return _fade_time; }