// Filename: simpleHashMap.h // Created by: drose (19Jul07) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef SIMPLEHASHMAP_H #define SIMPLEHASHMAP_H #include "pandabase.h" #include "pvector.h" #include "config_util.h" //////////////////////////////////////////////////////////////////// // Class : SimpleHashMap // Description : This template class implements an unordered map of // keys to data, implemented as a hashtable. It is // similar to STL's hash_map, but (a) it has a simpler // interface (we don't mess around with iterators), (b) // it wants an additional method on the Compare object, // Compare::is_equal(a, b), and (c) it doesn't depend on // the system STL providing hash_map. //////////////////////////////////////////////////////////////////// template > > class SimpleHashMap { public: #ifndef CPPPARSER INLINE SimpleHashMap(const Compare &comp = Compare()); INLINE ~SimpleHashMap(); INLINE void swap(SimpleHashMap &other); int find(const Key &key) const; Value &store(const Key &key, const Value &data); INLINE bool remove(const Key &key); void clear(); INLINE Value &operator [] (const Key &key); INLINE int get_size() const; INLINE bool has_element(int n) const; INLINE const Key &get_key(int n) const; INLINE const Value &get_data(int n) const; INLINE Value &modify_data(int n); INLINE void set_data(int n, const Value &data); void remove_element(int n); INLINE int get_num_entries() const; INLINE bool is_empty() const; void output(ostream &out) const; void write(ostream &out) const; bool validate() const; private: class TableEntry; INLINE size_t get_hash(const Key &key) const; INLINE bool is_element(int n, const Key &key) const; INLINE void store_new_element(int n, const Key &key, const Value &data); INLINE void clear_element(int n); INLINE unsigned char *get_exists_array() const; void new_table(); INLINE bool consider_expand_table(); void expand_table(); class TableEntry { public: INLINE TableEntry(const Key &key, const Value &data) : _key(key), _data(data) {} Key _key; Value _data; }; TableEntry *_table; DeletedBufferChain *_deleted_chain; size_t _table_size; size_t _num_entries; Compare _comp; #endif // CPPPARSER }; template inline ostream &operator << (ostream &out, const SimpleHashMap &shm) { shm.output(out); return out; } #ifndef CPPPARSER #include "simpleHashMap.I" #endif // CPPPARSER #endif