// Filename: geomParticleRenderer.h // Created by: charles (05Jul00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef GEOMPARTICLERENDERER_H #define GEOMPARTICLERENDERER_H #include "baseParticleRenderer.h" #include "baseParticle.h" #include "colorInterpolationManager.h" #include "pandaNode.h" #include "pointerTo.h" #include "pointerToArray.h" #include "pvector.h" #include "pStatCollector.h" class EXPCL_PANDAPHYSICS GeomParticleRenderer : public BaseParticleRenderer { PUBLISHED: GeomParticleRenderer(ParticleRendererAlphaMode am = PR_ALPHA_NONE, PandaNode *geom_node = (PandaNode *) NULL); GeomParticleRenderer(const GeomParticleRenderer& copy); virtual ~GeomParticleRenderer(); INLINE void set_geom_node(PandaNode *node); INLINE PandaNode *get_geom_node(); INLINE ColorInterpolationManager* get_color_interpolation_manager() const; INLINE void set_x_scale_flag(bool animate_x_ratio); INLINE void set_y_scale_flag(bool animate_y_ratio); INLINE void set_z_scale_flag(bool animate_z_ratio); INLINE void set_initial_x_scale(float initial_x_scale); INLINE void set_final_x_scale(float final_x_scale); INLINE void set_initial_y_scale(float initial_y_scale); INLINE void set_final_y_scale(float final_y_scale); INLINE void set_initial_z_scale(float initial_z_scale); INLINE void set_final_z_scale(float final_z_scale); INLINE bool get_x_scale_flag() const; INLINE bool get_y_scale_flag() const; INLINE bool get_z_scale_flag() const; INLINE float get_initial_x_scale() const; INLINE float get_final_x_scale() const; INLINE float get_initial_y_scale() const; INLINE float get_final_y_scale() const; INLINE float get_initial_z_scale() const; INLINE float get_final_z_scale() const; virtual BaseParticleRenderer *make_copy(); virtual void output(ostream &out) const; virtual void write_linear_forces(ostream &out, int indent=0) const; virtual void write(ostream &out, int indent=0) const; private: PT(PandaNode) _geom_node; PT(ColorInterpolationManager) _color_interpolation_manager; pvector< PT(PandaNode) > _node_vector; int _pool_size; float _initial_x_scale; float _final_x_scale; float _initial_y_scale; float _final_y_scale; float _initial_z_scale; float _final_z_scale; bool _animate_x_ratio; bool _animate_y_ratio; bool _animate_z_ratio; // geomparticlerenderer takes advantage of the birth/death functions virtual void birth_particle(int index); virtual void kill_particle(int index); virtual void init_geoms(); virtual void render(pvector< PT(PhysicsObject) >& po_vector, int ttl_particles); virtual void resize_pool(int new_size); void kill_nodes(); static PStatCollector _render_collector; }; #include "geomParticleRenderer.I" #endif // GEOMPARTICLERENDERER_H