// Filename: linearDistanceForce.h // Created by: charles (21Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef LINEARDISTANCEFORCE_H #define LINEARDISTANCEFORCE_H #include "linearForce.h" class BamReader; //////////////////////////////////////////////////////////////////// // Class : LinearDistanceForce // Description : Pure virtual class for sinks and sources //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS LinearDistanceForce : public LinearForce { PUBLISHED: enum FalloffType { FT_ONE_OVER_R, FT_ONE_OVER_R_SQUARED, FT_ONE_OVER_R_CUBED }; INLINE void set_radius(float r); INLINE void set_falloff_type(FalloffType ft); INLINE void set_force_center(const LPoint3f& p); INLINE float get_radius() const; INLINE FalloffType get_falloff_type() const; INLINE LPoint3f get_force_center() const; INLINE float get_scalar_term() const; virtual void output(ostream &out) const; virtual void write(ostream &out, unsigned int indent=0) const; private: LPoint3f _force_center; FalloffType _falloff; float _radius; virtual LinearForce *make_copy() = 0; virtual LVector3f get_child_vector(const PhysicsObject *po) = 0; protected: LinearDistanceForce(const LPoint3f& p, FalloffType ft, float r, float a, bool m); LinearDistanceForce(const LinearDistanceForce ©); virtual ~LinearDistanceForce(); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { LinearForce::init_type(); register_type(_type_handle, "LinearDistanceForce", LinearForce::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "linearDistanceForce.I" #endif // LINEARDISTANCEFORCE_H