// Filename: pgButton.I // Created by: drose (03Jul01) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: PGButton::setup // Access: Published // Description: Sets up the button using the indicated NodePath as // arbitrary geometry. //////////////////////////////////////////////////////////////////// INLINE void PGButton:: setup(const ArcChain &ready) { setup(ready, ready, ready, ready); } //////////////////////////////////////////////////////////////////// // Function: PGButton::setup // Access: Published // Description: Sets up the button using the indicated NodePath as // arbitrary geometry. //////////////////////////////////////////////////////////////////// INLINE void PGButton:: setup(const ArcChain &ready, const ArcChain &depressed) { setup(ready, depressed, ready, ready); } //////////////////////////////////////////////////////////////////// // Function: PGButton::setup // Access: Published // Description: Sets up the button using the indicated NodePath as // arbitrary geometry. //////////////////////////////////////////////////////////////////// INLINE void PGButton:: setup(const ArcChain &ready, const ArcChain &depressed, const ArcChain &rollover) { setup(ready, depressed, rollover, ready); } //////////////////////////////////////////////////////////////////// // Function: PGButton::get_click_prefix // Access: Published, Static // Description: Returns the prefix that is used to define the click // event for all PGButtons. The click event is the // concatenation of this string followed by get_id(). //////////////////////////////////////////////////////////////////// INLINE string PGButton:: get_click_prefix() { return "click-"; } //////////////////////////////////////////////////////////////////// // Function: PGButton::get_click_event // Access: Published // Description: Returns the event name that will be thrown when the // button is clicked normally. //////////////////////////////////////////////////////////////////// INLINE string PGButton:: get_click_event(const ButtonHandle &button) const { return "click-" + button.get_name() + "-" + get_id(); }