// Filename: physxFileStream.h // Created by: enn0x (11Oct09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef PHYSXFILESTREAM_H #define PHYSXFILESTREAM_H #include "pandabase.h" #include "virtualFile.h" #include "filename.h" #include "physx_includes.h" //////////////////////////////////////////////////////////////////// // Class : PhysxFileStream // Description : //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSX PhysxFileStream : public NxStream { public: PhysxFileStream(const Filename &fn, bool load); virtual ~PhysxFileStream(); virtual NxU8 readByte() const; virtual NxU16 readWord() const; virtual NxU32 readDword() const; virtual float readFloat() const; virtual double readDouble() const; virtual void readBuffer(void *buffer, NxU32 size) const; virtual NxStream &storeByte(NxU8 b); virtual NxStream &storeWord(NxU16 w); virtual NxStream &storeDword(NxU32 d); virtual NxStream &storeFloat(NxReal f); virtual NxStream &storeDouble(NxF64 f); virtual NxStream &storeBuffer(const void *buffer, NxU32 size); private: // write FILE* _fp; // read PT(VirtualFile) _vf; istream *_in; }; #endif // PHYSXFILESTREAM_H