// Filename: physxMotorDesc.h // Created by: enn0x (28Sep09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef PHYSXMOTORDESC_H #define PHYSXMOTORDESC_H #include "pandabase.h" #include "physx_includes.h" //////////////////////////////////////////////////////////////////// // Class : PhysxMotorDesc // Description : Describes a joint motor. Some joints can be // motorized, this allows them to apply a force to // cause attached actors to move. Joints which can be // motorized: // - PhysxPulleyJoint // - PhysxRevoluteJoint //////////////////////////////////////////////////////////////////// class PhysxMotorDesc { PUBLISHED: INLINE PhysxMotorDesc(); INLINE PhysxMotorDesc(float velTarget, float maxForce=0, bool freeSpin=0); INLINE ~PhysxMotorDesc(); void set_vel_target(float velTarget); void set_max_force(float maxForce); void set_free_spin(bool freeSpin); float get_vel_target() const; float get_max_force() const; bool get_free_spin() const; public: NxMotorDesc _desc; }; #include "physxMotorDesc.I" #endif // PHYSXMOTORDESC_H