// Filename: glTimerQueryContext_src.h // Created by: rdb (22Aug14) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "pandabase.h" #include "timerQueryContext.h" #include "deletedChain.h" #include "clockObject.h" class GraphicsStateGuardian; #ifndef OPENGLES // Timer queries not supported by OpenGL ES. //////////////////////////////////////////////////////////////////// // Class : GLTimerQueryContext // Description : This class manages a timer query that can be used // by a PStatGPUTimer to measure the time a task takes // to execute on the GPU. // This records the current timestamp; a pair of these // is usually used to get the elapsed time. //////////////////////////////////////////////////////////////////// class EXPCL_GL CLP(TimerQueryContext) : public TimerQueryContext { public: INLINE CLP(TimerQueryContext)(CLP(GraphicsStateGuardian) *glgsg, int pstats_index); virtual ~CLP(TimerQueryContext)(); ALLOC_DELETED_CHAIN(CLP(TimerQueryContext)); virtual bool is_answer_ready() const; virtual void waiting_for_answer(); virtual double get_timestamp() const; GLuint _index; WPT(CLP(GraphicsStateGuardian)) _glgsg; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TimerQueryContext::init_type(); register_type(_type_handle, CLASSPREFIX_QUOTED "TimerQueryContext", TimerQueryContext::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "glTimerQueryContext_src.I" #endif // OPENGLES