// Filename: fadeLodNodeData.h // Created by: drose (29Sep04) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef FADELODNODEDATA_H #define FADELODNODEDATA_H #include "pandabase.h" #include "auxSceneData.h" //////////////////////////////////////////////////////////////////// // Class : FadeLODNodeData // Description : This is the data that is associated with a particular // instance of the FadeLODNode for the scene graph. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_PGRAPHNODES FadeLODNodeData : public AuxSceneData { public: enum FadeMode { FM_solid, FM_more_detail, FM_less_detail, }; FadeMode _fade_mode; PN_stdfloat _fade_start; int _fade_out; int _fade_in; virtual void output(ostream &out) const; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { AuxSceneData::init_type(); register_type(_type_handle, "FadeLODNodeData", AuxSceneData::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #endif