// Filename: selectiveChildNode.h // Created by: drose (06Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef SELECTIVECHILDNODE_H #define SELECTIVECHILDNODE_H #include "pandabase.h" #include "pandaNode.h" //////////////////////////////////////////////////////////////////// // Class : SelectiveChildNode // Description : A base class for nodes like LODNode and SequenceNode // that select only one visible child at a time. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_PGRAPHNODES SelectiveChildNode : public PandaNode { PUBLISHED: INLINE SelectiveChildNode(const string &name); protected: INLINE SelectiveChildNode(const SelectiveChildNode ©); public: virtual bool has_selective_visibility() const; virtual int get_first_visible_child() const; virtual int get_next_visible_child(int n) const; protected: INLINE void select_child(int n); private: // Not sure if this should be cycled or not. It's not exactly // thread-safe not to cycle it, but it doesn't really need the full // pipeline control. It's probably a problem in the non-thread-safe // design; need to rethink the design a bit. int _selected_child; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PandaNode::init_type(); register_type(_type_handle, "SelectiveChildNode", PandaNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "selectiveChildNode.I" #endif