// Filename: displayInformation.h // Created by: aignacio (17Jan07) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2007, Disney Enterprises, Inc. All rights // reserved. // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef DISPLAYINFORMATION_H #define DISPLAYINFORMATION_H #include "typedef.h" typedef struct { int width; int height; int bits_per_pixel; int refresh_rate; int fullscreen_only; } DisplayMode; //////////////////////////////////////////////////////////////////// // Class : DisplayInformation // Description : This class contains various display information. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA DisplayInformation { PUBLISHED: enum DetectionState { DS_unknown, DS_success, DS_direct_3d_create_error, DS_create_window_error, DS_create_device_error, }; ~DisplayInformation(); DisplayInformation(); int get_display_state(); int get_maximum_window_width(); int get_maximum_window_height(); int get_window_bits_per_pixel(); int get_total_display_modes(); int get_display_mode_width(int display_index); int get_display_mode_height(int display_index); int get_display_mode_bits_per_pixel(int display_index); int get_display_mode_refresh_rate(int display_index); int get_display_mode_fullscreen_only(int display_index); int get_shader_model(); int get_video_memory(); int get_texture_memory(); PN_uint64 get_physical_memory(); PN_uint64 get_available_physical_memory(); public: DetectionState _state; int _get_adapter_display_mode_state; int _get_device_caps_state; int _maximum_window_width; int _maximum_window_height; int _window_bits_per_pixel; int _total_display_modes; DisplayMode *_display_mode_array; int _shader_model; int _video_memory; int _texture_memory; PN_uint64 _physical_memory; PN_uint64 _available_physical_memory; }; #endif