// Filename: modelNode.h // Created by: drose (16Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef MODELNODE_H #define MODELNODE_H #include "pandabase.h" #include "pandaNode.h" //////////////////////////////////////////////////////////////////// // Class : ModelNode // Description : This node is placed at key points within the scene // graph to indicate the roots of "models": subtrees // that are conceptually to be treated as a single unit, // like a car or a room, for instance. It doesn't // affect rendering or any other operations; it's // primarily useful as a high-level model indication. // // ModelNodes are created in response to a { 1 } // flag within an egg file. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA ModelNode : public PandaNode { PUBLISHED: INLINE ModelNode(const string &name); protected: INLINE ModelNode(const ModelNode ©); public: virtual PandaNode *make_copy() const; virtual bool safe_to_flatten() const; virtual bool safe_to_transform() const; virtual bool safe_to_modify_transform() const; virtual bool safe_to_combine() const; virtual bool preserve_name() const; PUBLISHED: INLINE void set_preserve_transform(bool preserve_transform); INLINE bool get_preserve_transform() const; private: bool _preserve_transform; public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PandaNode::init_type(); register_type(_type_handle, "ModelNode", PandaNode::get_class_type()); } virtual TypeHandle get_type(void) const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "modelNode.I" #endif