// Filename: linearRandomForce.I // Created by: charles (19Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : random_unit_vector // Access : Protected // Description : generates a random unit vector //////////////////////////////////////////////////////////////////// INLINE LVector3f LinearRandomForce:: random_unit_vector() { float z, r, theta; z = 1.0f - (2.0f * bounded_rand()); r = sqrtf(1.0f - (z * z)); theta = 2.0f * 3.1415926f * bounded_rand(); return LVector3f(r * cosf(theta), r * sinf(theta), z); }