// Filename: linearSourceForce.h // Created by: charles (21Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef LINEARSOURCEFORCE_H #define LINEARSOURCEFORCE_H #include "linearDistanceForce.h" //////////////////////////////////////////////////////////////////// // Class : LinearSourceForce // Description : Repellant force. //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS LinearSourceForce : public LinearDistanceForce { PUBLISHED: LinearSourceForce(const LPoint3f& p, FalloffType f, float r, float a = 1.0f, bool mass = true); LinearSourceForce(); LinearSourceForce(const LinearSourceForce ©); virtual ~LinearSourceForce(); virtual void output(ostream &out) const; virtual void write(ostream &out, unsigned int indent=0) const; private: virtual LVector3f get_child_vector(const PhysicsObject *po); virtual LinearForce *make_copy(); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { LinearDistanceForce::init_type(); register_type(_type_handle, "LinearSourceForce", LinearDistanceForce::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #endif // LINEARSOURCEFORCE_H