/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file tinySDLGraphicsPipe.cxx * @author drose * @date 2008-04-24 */ #include "pandabase.h" #ifdef HAVE_SDL #include "tinySDLGraphicsPipe.h" #include "tinySDLGraphicsWindow.h" #include "tinyGraphicsStateGuardian.h" #include "config_tinydisplay.h" #include "frameBufferProperties.h" TypeHandle TinySDLGraphicsPipe::_type_handle; /** * */ TinySDLGraphicsPipe:: TinySDLGraphicsPipe() { _is_valid = true; if (SDL_Init(SDL_INIT_VIDEO) < 0) { tinydisplay_cat.error() << "Cannot initialize SDL video.\n"; _is_valid = false; } } /** * */ TinySDLGraphicsPipe:: ~TinySDLGraphicsPipe() { if (SDL_WasInit(SDL_INIT_VIDEO)) { SDL_QuitSubSystem(SDL_INIT_VIDEO); } SDL_Quit(); } /** * Returns the name of the rendering interface associated with this * GraphicsPipe. This is used to present to the user to allow him/her to * choose between several possible GraphicsPipes available on a particular * platform, so the name should be meaningful and unique for a given platform. */ std::string TinySDLGraphicsPipe:: get_interface_name() const { return "TinyPanda"; } /** * This function is passed to the GraphicsPipeSelection object to allow the * user to make a default TinySDLGraphicsPipe. */ PT(GraphicsPipe) TinySDLGraphicsPipe:: pipe_constructor() { return new TinySDLGraphicsPipe; } /** * Creates a new window on the pipe, if possible. */ PT(GraphicsOutput) TinySDLGraphicsPipe:: make_output(const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsEngine *engine, GraphicsStateGuardian *gsg, GraphicsOutput *host, int retry, bool &precertify) { if (!_is_valid) { return nullptr; } TinyGraphicsStateGuardian *tinygsg = 0; if (gsg != 0) { DCAST_INTO_R(tinygsg, gsg, nullptr); } // First thing to try: a TinySDLGraphicsWindow if (retry == 0) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_refuse_window)!=0)|| ((flags&BF_resizeable)!=0)|| ((flags&BF_size_track_host)!=0)|| ((flags&BF_rtt_cumulative)!=0)|| ((flags&BF_can_bind_color)!=0)|| ((flags&BF_can_bind_every)!=0)) { return nullptr; } return new TinySDLGraphicsWindow(engine, this, name, fb_prop, win_prop, flags, gsg, host); } // Nothing else left to try. return nullptr; } #endif // HAVE_SDL