// Filename: mathNumbers.cxx // Created by: mike (24Sep99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #include "mathNumbers.h" #include const double MathNumbers::pi = 4.0 * atan(1.0); const double MathNumbers::ln2 = log(2.0); const double MathNumbers::rad_2_deg = 180.0 / MathNumbers::pi; const double MathNumbers::deg_2_rad = MathNumbers::pi / 180.0; const float MathNumbers::pi_f = 4.0 * atan(1.0); const float MathNumbers::ln2_f = log(2.0); const float MathNumbers::rad_2_deg_f = 180.0 / MathNumbers::pi; const float MathNumbers::deg_2_rad_f = MathNumbers::pi / 180.0;