// Filename: vec3DataAttribute.cxx // Created by: drose (27Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #include "vec3DataAttribute.h" #include "vec3DataTransition.h" // Tell GCC that we'll take care of the instantiation explicitly here. #ifdef __GNUC__ #pragma implementation #endif TypeHandle Vec3DataAttribute::_type_handle; //////////////////////////////////////////////////////////////////// // Function: Vec3DataAttribute::make_copy // Access: Public, Virtual // Description: //////////////////////////////////////////////////////////////////// NodeAttribute *Vec3DataAttribute:: make_copy() const { return new Vec3DataAttribute(*this); } //////////////////////////////////////////////////////////////////// // Function: Vec3DataAttribute::make_initial // Access: Public, Virtual // Description: //////////////////////////////////////////////////////////////////// NodeAttribute *Vec3DataAttribute:: make_initial() const { return new Vec3DataAttribute; }