// Filename: vec3DataTransition.h // Created by: drose (27Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef VEC3DATATRANSITION_H #define VEC3DATATRANSITION_H #include #include "vectorDataTransition.h" #include // We need to define this temporary macro so we can pass a parameter // containing a comma through the macro. #define VECTORDATATRANSITION_LPOINT3F VectorDataTransition EXPORT_TEMPLATE_CLASS(EXPCL_PANDA, EXPTP_PANDA, VECTORDATATRANSITION_LPOINT3F); //////////////////////////////////////////////////////////////////// // Class : Vec3DataTransition // Description : A VectorDataTransition templated on LPoint3f. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA Vec3DataTransition : public VectorDataTransition { public: INLINE Vec3DataTransition(); INLINE Vec3DataTransition(const LMatrix4f &matrix); virtual NodeTransition *make_copy() const; virtual NodeAttribute *make_attrib() const; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { VectorDataTransition::init_type(); register_type(_type_handle, "Vec3DataTransition", VectorDataTransition::get_class_type()); } private: static TypeHandle _type_handle; }; #include "vec3DataTransition.I" // Tell GCC that we'll take care of the instantiation explicitly here. #ifdef __GNUC__ #pragma interface #endif #endif