// Filename: sourceTextureImage.h // Created by: drose (28Nov00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef SOURCETEXTUREIMAGE_H #define SOURCETEXTUREIMAGE_H #include "pandatoolbase.h" #include "imageFile.h" class TextureImage; class PNMImageHeader; //////////////////////////////////////////////////////////////////// // Class : SourceTextureImage // Description : This is a texture image reference as it appears in an // egg file: the source image of the texture. //////////////////////////////////////////////////////////////////// class SourceTextureImage : public ImageFile { private: SourceTextureImage(); public: SourceTextureImage(TextureImage *texture, const Filename &filename, const Filename &alpha_filename, int alpha_file_channel); TextureImage *get_texture() const; void increment_egg_count(); int get_egg_count() const; bool get_size(); bool read_header(); void set_header(const PNMImageHeader &header); private: TextureImage *_texture; int _egg_count; bool _read_header; bool _successfully_read_header; // The TypedWritable interface follows. public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *writer, Datagram &datagram); virtual int complete_pointers(TypedWritable **p_list, BamReader *manager); protected: static TypedWritable *make_SourceTextureImage(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { ImageFile::init_type(); register_type(_type_handle, "SourceTextureImage", ImageFile::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } private: static TypeHandle _type_handle; }; INLINE ostream & operator << (ostream &out, const SourceTextureImage &source) { source.output_filename(out); return out; } #endif