// Filename: nodeTransitionCacheEntry.cxx // Created by: drose (20Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #include "nodeTransitionCacheEntry.h" #include //////////////////////////////////////////////////////////////////// // Function: NodeTransitionCacheEntry::output // Access: Public // Description: //////////////////////////////////////////////////////////////////// void NodeTransitionCacheEntry:: output(ostream &out) const { if (_trans != (NodeTransition *)NULL) { out << *_trans; } } //////////////////////////////////////////////////////////////////// // Function: NodeTransitionCacheEntry::write // Access: Public // Description: //////////////////////////////////////////////////////////////////// void NodeTransitionCacheEntry:: write(ostream &out, int indent_level) const { if (_trans != (NodeTransition *)NULL) { _trans->write(out, indent_level); } }