// Filename: p3dConditionVar.h // Created by: drose (02Jul09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef P3DCONDITIONVAR_H #define P3DCONDITIONVAR_H #include "p3d_plugin_common.h" //////////////////////////////////////////////////////////////////// // Class : P3DConditionVar // Description : A simple condition-variable like object. It doesn't // support the full condition-var semantics, but it // works well enough with one waiter and one signaller. //////////////////////////////////////////////////////////////////// class P3DConditionVar { public: P3DConditionVar(); ~P3DConditionVar(); void acquire(); void wait(); void notify(); void release(); private: #ifdef _WIN32 CRITICAL_SECTION _lock; HANDLE _event_signal; #else // _WIN32 pthread_mutex_t _lock; pthread_cond_t _cvar; #endif // _WIN32 }; #include "p3dConditionVar.I" #endif