// Filename: panda3dBase.h // Created by: pro-rsoft (07Dec09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef PANDA3DBASE_H #define PANDA3DBASE_H // This program must link with Panda for HTTPClient support. This // means it probably should be built with LINK_ALL_STATIC defined, so // we won't have to deal with confusing .dll or .so files that might // compete on the disk with the dynamically-loaded versions. There's // no competition in memory address space, though, because // p3d_plugin--the only file we dynamically link in--doesn't itself // link with Panda. #include "pandabase.h" #include "p3d_plugin.h" #include "httpChannel.h" #include "ramfile.h" #include "fileSpec.h" #include "pset.h" #include "vector_string.h" //////////////////////////////////////////////////////////////////// // Class : Panda3DBase // Description : Base for creating a standalone application that // invokes the panda3d plugin to launch .p3d files. //////////////////////////////////////////////////////////////////// class Panda3DBase { public: Panda3DBase(bool console_environment); void run_main_loop(); protected: void run_getters(); void handle_request(P3D_request *request); void make_parent_window(); P3D_instance * create_instance(const string &p3d, bool start_instance, char **args, int num_args, const int &p3d_offset = 0); void delete_instance(P3D_instance *instance); bool read_p3d_info(const Filename &p3d_filename); bool parse_token(const char *arg); bool parse_int_pair(const char *arg, int &x, int &y); string lookup_token(const string &keyword) const; static int compare_seq(const string &seq_a, const string &seq_b); static int compare_seq_int(const char *&num_a, const char *&num_b); static bool is_url(const string ¶m); void report_downloading_package(P3D_instance *instance); void report_download_complete(P3D_instance *instance); inline bool time_to_exit(); #ifdef __APPLE__ static pascal void st_timer_callback(EventLoopTimerRef timer, void *user_data); void timer_callback(EventLoopTimerRef timer); #endif protected: string _host_url; string _root_dir; string _host_dir; string _log_dirname; string _log_basename; string _this_platform; string _coreapi_platform; P3D_verify_contents _verify_contents; time_t _contents_expiration; P3D_window_type _window_type; P3D_window_handle _parent_window; int _win_x, _win_y; int _win_width, _win_height; bool _got_win_size; bool _exit_with_last_instance; bool _reporting_download; bool _enable_security; bool _console_environment; bool _prepend_filename_to_args; typedef pset Instances; Instances _instances; typedef pvector Tokens; Tokens _tokens; // This nested class keeps track of active URL requests. class URLGetter { public: URLGetter(P3D_instance *instance, int unique_id, const URLSpec &url, const string &post_data); bool run(); inline P3D_instance *get_instance(); private: P3D_instance *_instance; int _unique_id; URLSpec _url; string _post_data; PT(HTTPChannel) _channel; Ramfile _rf; size_t _bytes_sent; }; typedef pset URLGetters; URLGetters _url_getters; }; #include "panda3dBase.I" #endif