// Filename: p3dWinSplashWindow.h // Created by: drose (17Jun09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef P3DWINSPLASHWINDOW_H #define P3DWINSPLASHWINDOW_H #include "p3d_plugin_common.h" #ifdef _WIN32 #include "p3dSplashWindow.h" #include "p3d_lock.h" #include //////////////////////////////////////////////////////////////////// // Class : P3DWinSplashWindow // Description : This is the Windows implementation of the // initial-download window. //////////////////////////////////////////////////////////////////// class P3DWinSplashWindow : public P3DSplashWindow { public: P3DWinSplashWindow(P3DInstance *inst, bool make_visible); virtual ~P3DWinSplashWindow(); virtual void set_wparams(const P3DWindowParams &wparams); virtual void set_visible(bool visible); virtual void set_image_filename(const string &image_filename, ImagePlacement image_placement); virtual void set_install_label(const string &install_label); virtual void set_install_progress(double install_progress); virtual void request_keyboard_focus(); static void register_window_class(); static void unregister_window_class(); protected: virtual void button_click_detected(); private: void start_thread(); void stop_thread(); private: class WinImageData; // These methods run only within the window thread. void thread_run(); static DWORD WINAPI win_thread_run(LPVOID data); void make_window(); void update_image(WinImageData &image); void close_window(); void paint_window(HDC dc); bool paint_image(HDC dc, const WinImageData &image); void paint_progress_bar(HDC dc); LONG window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); static LONG WINAPI st_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); private: class WinImageData : public ImageData { public: inline WinImageData(); inline ~WinImageData(); void dump_image(); string _filename; bool _filename_changed; HBITMAP _bitmap; }; WinImageData _background_image; WinImageData _button_ready_image; WinImageData _button_rollover_image; WinImageData _button_click_image; bool _got_install; string _install_label; double _install_progress; LOCK _install_lock; ButtonState _drawn_bstate; string _drawn_label; double _drawn_progress; int _focus_seq; int _request_focus_tick; bool _thread_continue; bool _thread_running; HANDLE _thread; DWORD _thread_id; HWND _hwnd; HBRUSH _blue_brush; static bool _registered_window_class; }; #include "p3dWinSplashWindow.I" #endif // _WIN32 #endif