// Filename: selectiveChildNode.I // Created by: drose (06Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: SelectiveChildNode::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE SelectiveChildNode:: SelectiveChildNode(const string &name) : PandaNode(name), _selected_child(0) { } //////////////////////////////////////////////////////////////////// // Function: SelectiveChildNode::Copy Constructor // Access: Protected // Description: //////////////////////////////////////////////////////////////////// INLINE SelectiveChildNode:: SelectiveChildNode(const SelectiveChildNode ©) : PandaNode(copy), _selected_child(copy._selected_child) { } //////////////////////////////////////////////////////////////////// // Function: SelectiveChildNode::select_child // Access: Protected // Description: Selects the indicated child for rendering. This is // normally called during the cull_callback() method, // but it may be called at any time. //////////////////////////////////////////////////////////////////// INLINE void SelectiveChildNode:: select_child(int n) { _selected_child = n; }