// Filename: eggSliderData.h // Created by: drose (26Feb01) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef EGGSLIDERDATA_H #define EGGSLIDERDATA_H #include #include "eggComponentData.h" //////////////////////////////////////////////////////////////////// // Class : EggSliderData // Description : This corresponds to a single morph slider control. // It contains back pointers to all the vertices and // primitives that reference this slider across all // models, as well as all the tables in which it appears // in all animation files. //////////////////////////////////////////////////////////////////// class EggSliderData : public EggComponentData { public: EggSliderData(EggCharacterCollection *collection, EggCharacterData *char_data); virtual void add_back_pointer(int model_index, EggObject *egg_object); virtual void write(ostream &out, int indent_level = 0) const; }; #include "eggSliderData.I" #endif