// Filename: orientedParticle.h // Created by: charles (19Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef ORIENTEDPARTICLE_H #define ORIENTEDPARTICLE_H #include "baseParticle.h" /////////////////////////////////////////////////////////////////// // Class : OrientedParticle // Description : Describes a particle that has angular // characteristics (velocity, orientation). /////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS OrientedParticle : public BaseParticle { public: OrientedParticle(int lifespan = 0, bool alive = false); OrientedParticle(const OrientedParticle ©); virtual ~OrientedParticle(); virtual PhysicsObject *make_copy() const; INLINE void set_velocity(); INLINE void set_orientation(); virtual void init(); virtual void update(); virtual void die(); virtual void output(ostream &out) const; virtual void write(ostream &out, int indent=0) const; }; #include "orientedParticle.I" #endif // ORIENTEDPARTICLE_H