// Filename: tinyXGraphicsPipe.cxx // Created by: drose (03May08) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "pandabase.h" #ifdef IS_LINUX #include "tinyXGraphicsPipe.h" #include "tinyXGraphicsWindow.h" #include "tinyGraphicsStateGuardian.h" #include "tinyGraphicsBuffer.h" #include "config_tinydisplay.h" #include "frameBufferProperties.h" TypeHandle TinyXGraphicsPipe::_type_handle; bool TinyXGraphicsPipe::_error_handlers_installed = false; TinyXGraphicsPipe::ErrorHandlerFunc *TinyXGraphicsPipe::_prev_error_handler; TinyXGraphicsPipe::IOErrorHandlerFunc *TinyXGraphicsPipe::_prev_io_error_handler; ReMutex TinyXGraphicsPipe::_x_mutex; //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// TinyXGraphicsPipe:: TinyXGraphicsPipe(const string &display) { string display_spec = display; if (display_spec.empty()) { display_spec = display_cfg; } if (display_spec.empty()) { display_spec = ExecutionEnvironment::get_environment_variable("DISPLAY"); } if (display_spec.empty()) { display_spec = ":0.0"; } // The X docs say we should do this to get international character // support from the keyboard. setlocale(LC_ALL, ""); // But it's important that we use the "C" locale for numeric // formatting, since all of the internal Panda code assumes this--we // need a decimal point to mean a decimal point. setlocale(LC_NUMERIC, "C"); _is_valid = false; _supported_types = OT_window | OT_buffer | OT_texture_buffer; _display = NULL; _screen = 0; _root = (Window)NULL; _im = (XIM)NULL; _hidden_cursor = None; install_error_handlers(); _display = XOpenDisplay(display_spec.c_str()); if (!_display) { tinydisplay_cat.error() << "Could not open display \"" << display_spec << "\".\n"; return; } if (!XSupportsLocale()) { tinydisplay_cat.warning() << "X does not support locale " << setlocale(LC_ALL, NULL) << "\n"; } XSetLocaleModifiers(""); _screen = DefaultScreen(_display); _root = RootWindow(_display, _screen); _display_width = DisplayWidth(_display, _screen); _display_height = DisplayHeight(_display, _screen); _is_valid = true; // Connect to an input method for supporting international text // entry. _im = XOpenIM(_display, NULL, NULL, NULL); if (_im == (XIM)NULL) { tinydisplay_cat.warning() << "Couldn't open input method.\n"; } // What styles does the current input method support? /* XIMStyles *im_supported_styles; XGetIMValues(_im, XNQueryInputStyle, &im_supported_styles, NULL); for (int i = 0; i < im_supported_styles->count_styles; i++) { XIMStyle style = im_supported_styles->supported_styles[i]; cerr << "style " << i << ". " << hex << style << dec << "\n"; } XFree(im_supported_styles); */ // Get some X atom numbers. _wm_delete_window = XInternAtom(_display, "WM_DELETE_WINDOW", false); _net_wm_window_type = XInternAtom(_display, "_NET_WM_WINDOW_TYPE", false); _net_wm_window_type_splash = XInternAtom(_display, "_NET_WM_WINDOW_TYPE_SPLASH", false); _net_wm_window_type_fullscreen = XInternAtom(_display, "_NET_WM_WINDOW_TYPE_FULLSCREEN", false); _net_wm_state = XInternAtom(_display, "_NET_WM_STATE", false); _net_wm_state_fullscreen = XInternAtom(_display, "_NET_WM_STATE_FULLSCREEN", false); _net_wm_state_above = XInternAtom(_display, "_NET_WM_STATE_ABOVE", false); _net_wm_state_below = XInternAtom(_display, "_NET_WM_STATE_BELOW", false); _net_wm_state_add = XInternAtom(_display, "_NET_WM_STATE_ADD", false); _net_wm_state_remove = XInternAtom(_display, "_NET_WM_STATE_REMOVE", false); } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::Destructor // Access: Public, Virtual // Description: //////////////////////////////////////////////////////////////////// TinyXGraphicsPipe:: ~TinyXGraphicsPipe() { release_hidden_cursor(); if (_im) { XCloseIM(_im); } if (_display) { XCloseDisplay(_display); } } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::get_interface_name // Access: Published, Virtual // Description: Returns the name of the rendering interface // associated with this GraphicsPipe. This is used to // present to the user to allow him/her to choose // between several possible GraphicsPipes available on a // particular platform, so the name should be meaningful // and unique for a given platform. //////////////////////////////////////////////////////////////////// string TinyXGraphicsPipe:: get_interface_name() const { return "TinyGL X11"; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::pipe_constructor // Access: Public, Static // Description: This function is passed to the GraphicsPipeSelection // object to allow the user to make a default // TinyXGraphicsPipe. //////////////////////////////////////////////////////////////////// PT(GraphicsPipe) TinyXGraphicsPipe:: pipe_constructor() { return new TinyXGraphicsPipe; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::get_preferred_window_thread // Access: Public, Virtual // Description: Returns an indication of the thread in which this // GraphicsPipe requires its window processing to be // performed: typically either the app thread (e.g. X) // or the draw thread (Windows). //////////////////////////////////////////////////////////////////// GraphicsPipe::PreferredWindowThread TinyXGraphicsPipe::get_preferred_window_thread() const { // Actually, since we're creating the graphics context in // open_window() now, it appears we need to ensure the open_window() // call is performed in the draw thread for now, even though X wants // all of its calls to be single-threaded. // This means that all X windows may have to be handled by the same // draw thread, which we didn't intend (though the global _x_mutex // may allow them to be technically served by different threads, // even though the actual X calls will be serialized). There might // be a better way. return PWT_draw; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::make_output // Access: Protected, Virtual // Description: Creates a new window on the pipe, if possible. //////////////////////////////////////////////////////////////////// PT(GraphicsOutput) TinyXGraphicsPipe:: make_output(const string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host, int retry, bool &precertify) { TinyGraphicsStateGuardian *tinygsg = 0; if (gsg != 0) { DCAST_INTO_R(tinygsg, gsg, NULL); } // First thing to try: a TinyXGraphicsWindow if (retry == 0 && _is_valid) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_refuse_window)!=0)|| ((flags&BF_resizeable)!=0)|| ((flags&BF_size_track_host)!=0)|| ((flags&BF_rtt_cumulative)!=0)|| ((flags&BF_can_bind_color)!=0)|| ((flags&BF_can_bind_every)!=0)) { return NULL; } return new TinyXGraphicsWindow(this, name, fb_prop, win_prop, flags, gsg, host); } // Second thing to try: a TinyGraphicsBuffer if (retry == 1) { if ((!support_render_texture)|| ((flags&BF_require_parasite)!=0)|| ((flags&BF_require_window)!=0)) { return NULL; } return new TinyGraphicsBuffer(this, name, fb_prop, win_prop, flags, gsg, host); } // Nothing else left to try. return NULL; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::make_hidden_cursor // Access: Private // Description: Called once to make an invisible Cursor for return // from get_hidden_cursor(). //////////////////////////////////////////////////////////////////// void TinyXGraphicsPipe:: make_hidden_cursor() { nassertv(_hidden_cursor == None); unsigned int x_size, y_size; XQueryBestCursor(_display, _root, 1, 1, &x_size, &y_size); Pixmap empty = XCreatePixmap(_display, _root, x_size, y_size, 1); XColor black; memset(&black, 0, sizeof(black)); _hidden_cursor = XCreatePixmapCursor(_display, empty, empty, &black, &black, x_size, y_size); XFreePixmap(_display, empty); } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::release_hidden_cursor // Access: Private // Description: Called once to release the invisible cursor created // by make_hidden_cursor(). //////////////////////////////////////////////////////////////////// void TinyXGraphicsPipe:: release_hidden_cursor() { if (_hidden_cursor != None) { XFreeCursor(_display, _hidden_cursor); _hidden_cursor = None; } } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::install_error_handlers // Access: Private, Static // Description: Installs new Xlib error handler functions if this is // the first time this function has been called. These // error handler functions will attempt to reduce Xlib's // annoying tendency to shut down the client at the // first error. Unfortunately, it is difficult to play // nice with the client if it has already installed its // own error handlers. //////////////////////////////////////////////////////////////////// void TinyXGraphicsPipe:: install_error_handlers() { if (_error_handlers_installed) { return; } _prev_error_handler = (ErrorHandlerFunc *)XSetErrorHandler(error_handler); _prev_io_error_handler = (IOErrorHandlerFunc *)XSetIOErrorHandler(io_error_handler); _error_handlers_installed = true; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::error_handler // Access: Private, Static // Description: This function is installed as the error handler for a // non-fatal Xlib error. //////////////////////////////////////////////////////////////////// int TinyXGraphicsPipe:: error_handler(Display *display, XErrorEvent *error) { static const int msg_len = 80; char msg[msg_len]; XGetErrorText(display, error->error_code, msg, msg_len); tinydisplay_cat.error() << msg << "\n"; if (x_error_abort) { abort(); } // We return to allow the application to continue running, unlike // the default X error handler which exits. return 0; } //////////////////////////////////////////////////////////////////// // Function: TinyXGraphicsPipe::io_error_handler // Access: Private, Static // Description: This function is installed as the error handler for a // fatal Xlib error. //////////////////////////////////////////////////////////////////// int TinyXGraphicsPipe:: io_error_handler(Display *display) { tinydisplay_cat.fatal() << "X fatal error on display " << (void *)display << "\n"; // Unfortunately, we can't continue from this function, even if we // promise never to use X again. We're supposed to terminate // without returning, and if we do return, the caller will exit // anyway. Sigh. Very poor design on X's part. return 0; } #endif // IS_LINUX