open_toontown_panda3d/samples/networking/03-distributed-node/DGameObject.py

16 lines
559 B
Python

from direct.distributed.DistributedObject import DistributedObject
class DGameObject(DistributedObject):
def __init__(self, cr):
DistributedObject.__init__(self, cr)
def sendGameData(self, data):
""" Method that can be called from the clients with an sendUpdate call """
print(data)
def d_sendGameData(self):
""" A method to send an update message to the server. The d_ stands
for distributed """
# send the message to the server
self.sendUpdate('sendGameData', [('ValueA', 123, 1.25)])