open_toontown_panda3d/samples/networking/03-distributed-node/sample.dc

18 lines
371 B
Plaintext
Executable File

import DGameObject
import AIDGameObject/AI
struct gameDataModel {
string value_a;
uint8 value_b;
int8 value_c/100;
}
dclass DGameObject: DistributedObject {
sendGameData(gameDataModel data) broadcast;
};
dclass AIDGameObject: DistributedObject {
messageRoundtripToAI(gameDataModel data) p2p;
messageRoundtripToClient(gameDataModel data) p2p;
}