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RomanNum3ral
/
open_toontown_panda3d
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open_toontown_panda3d
/
tests
/
display
/
glsl_simple_legacy.frag
6 lines
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#version 120
void
main
(
)
{
gl_FragColor
=
vec4
(
0
,
0
,
0
,
1
)
;
}
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