open_toontown_panda3d/panda/src/linmath/luse.N

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renametype LPoint2f LPoint2f
renametype LPoint3f LPoint3f
renametype LPoint4f LPoint4f
renametype LPoint2d LPoint2d
renametype LPoint3d LPoint3d
renametype LPoint4d LPoint4d
renametype LVecBase2f LVecBase2f
renametype LVecBase3f LVecBase3f
renametype LVecBase4f LVecBase4f
renametype LVecBase2d LVecBase2d
renametype LVecBase3d LVecBase3d
renametype LVecBase4d LVecBase4d
renametype LVector2f LVector2f
renametype LVector3f LVector3f
renametype LVector4f LVector4f
renametype LVector2d LVector2d
renametype LVector3d LVector3d
renametype LVector4d LVector4d
renametype LMatrix3f LMatrix3f
renametype LMatrix4f LMatrix4f
renametype LMatrix3d LMatrix3d
renametype LMatrix4d LMatrix4d
renametype LQuaternionf LQuaternionf
renametype LRotationf LRotationf
renametype LOrientationf LOrientationf
renametype LQuaterniond LQuaterniond
renametype LRotationd LRotationd
renametype LOrientationd LOrientationd
defconstruct LPoint2f new LPoint2f(0.0f)
defconstruct LPoint3f new LPoint3f(0.0f)
defconstruct LPoint4f new LPoint4f(0.0f)
defconstruct LPoint2d new LPoint2d(0.0f)
defconstruct LPoint3d new LPoint3d(0.0f)
defconstruct LPoint4d new LPoint4d(0.0f)
defconstruct LVecBase2f new LVecBase2f(0.0f)
defconstruct LVecBase3f new LVecBase3f(0.0f)
defconstruct LVecBase4f new LVecBase4f(0.0f)
defconstruct LVecBase2d new LVecBase2d(0.0f)
defconstruct LVecBase3d new LVecBase3d(0.0f)
defconstruct LVecBase4d new LVecBase4d(0.0f)
defconstruct LVector2f new LVector2f(0.0f)
defconstruct LVector3f new LVector3f(0.0f)
defconstruct LVector4f new LVector4f(0.0f)
defconstruct LVector2d new LVector2d(0.0f)
defconstruct LVector3d new LVector3d(0.0f)
defconstruct LVector4d new LVector4d(0.0f)
defconstruct LMatrix3f new LMatrix3f(LMatrix3f::ident_mat())
defconstruct LMatrix4f new LMatrix4f(LMatrix4f::ident_mat())
defconstruct LMatrix3d new LMatrix3d(LMatrix3d::ident_mat())
defconstruct LMatrix4d new LMatrix4d(LMatrix4d::ident_mat())
defconstruct LQuaternionf new LQuaternionf(LQuaternionf::ident_quat())
defconstruct LRotationf new LRotationf(LQuaternionf::ident_quat())
defconstruct LOrientationf new LOrientationf(LQuaternionf::ident_quat())
defconstruct LQuaterniond new LQuaterniond(LQuaterniond::ident_quat())
defconstruct LRotationd new LRotationd(LQuaterniond::ident_quat())
defconstruct LOrientationd new LOrientationd(LQuaterniond::ident_quat())
# We don't want to accidentally include any of the _src files in the
# generated output, since these files aren't intended to be included by
# anything but their associated .h file.
noinclude compose_matrix_src.h
noinclude lcast_to.h
noinclude lcast_to_src.h
noinclude lmat_ops_src.h
noinclude lmatrix3_src.h
noinclude lmatrix4_src.h
noinclude lorientation_src.h
noinclude lpoint2_src.h
noinclude lpoint3_src.h
noinclude lpoint4_src.h
noinclude lquaternion_src.h
noinclude lrotation_src.h
noinclude lvec2_ops_src.h
noinclude lvec3_ops_src.h
noinclude lvec4_ops_src.h
noinclude lvecBase2_src.h
noinclude lvecBase3_src.h
noinclude lvecBase4_src.h
noinclude lvector2_src.h
noinclude lvector3_src.h
noinclude lvector4_src.h