open_toontown_panda3d/panda/src/chan/animChannel.cxx

52 lines
1.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file animChannel.cxx
* @author drose
* @date 2000-05-11
*/
#include "animChannel.h"
#include "compose_matrix.h"
template class AnimChannel<ACMatrixSwitchType>;
template class AnimChannel<ACScalarSwitchType>;
/**
* Outputs a very brief description of a matrix.
*/
void ACMatrixSwitchType::
output_value(std::ostream &out, const ACMatrixSwitchType::ValueType &value) {
LVecBase3 scale, shear, hpr, translate;
if (decompose_matrix(value, scale, shear, hpr, translate)) {
if (!scale.almost_equal(LVecBase3(1.0f, 1.0f, 1.0f))) {
if (IS_NEARLY_EQUAL(scale[0], scale[1]) &&
IS_NEARLY_EQUAL(scale[1], scale[2])) {
out << " scale " << scale[0];
} else {
out << " scale " << scale;
}
}
if (!shear.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) {
out << " shear " << shear;
}
if (!hpr.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) {
out << " hpr " << hpr;
}
if (!translate.almost_equal(LVecBase3(0.0f, 0.0f, 0.0f))) {
out << " trans " << translate;
}
} else {
out << " mat " << value;
}
}