194 lines
5.0 KiB
C++
194 lines
5.0 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file animChannelScalarDynamic.cxx
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* @author drose
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* @date 2003-10-20
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*/
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#include "animChannelScalarDynamic.h"
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#include "animBundle.h"
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#include "config_chan.h"
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#include "transformState.h"
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#include "pandaNode.h"
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#include "indent.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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TypeHandle AnimChannelScalarDynamic::_type_handle;
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/**
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* For use only with the bam reader.
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*/
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AnimChannelScalarDynamic::
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AnimChannelScalarDynamic() {
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}
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/**
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* Creates a new AnimChannelScalarDynamic, just like this one, without copying
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* any children. The new copy is added to the indicated parent. Intended to
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* be called by make_copy() only.
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*/
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AnimChannelScalarDynamic::
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AnimChannelScalarDynamic(AnimGroup *parent, const AnimChannelScalarDynamic ©) :
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AnimChannelScalar(parent, copy),
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_value_node(copy._value_node),
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_value(copy._value),
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_last_value(nullptr),
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_value_changed(true),
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_float_value(copy._float_value)
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{
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}
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/**
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*
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*/
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AnimChannelScalarDynamic::
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AnimChannelScalarDynamic(const std::string &name)
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: AnimChannelScalar(name)
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{
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_last_value = _value = TransformState::make_identity();
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_value_changed = true;
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_float_value = 0.0;
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}
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/**
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* Returns true if the value has changed since the last call to has_changed().
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* last_frame is the frame number of the last call; this_frame is the current
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* frame number.
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*/
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bool AnimChannelScalarDynamic::
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has_changed(int, double, int, double) {
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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bool has_changed = (_value != _last_value);
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_last_value = _value;
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return has_changed;
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} else {
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bool has_changed = _value_changed;
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_value_changed = false;
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return has_changed;
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}
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}
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/**
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* Gets the value of the channel at the indicated frame.
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*/
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void AnimChannelScalarDynamic::
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get_value(int, PN_stdfloat &value) {
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value = get_value();
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}
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/**
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* Explicitly sets the value. This will remove any node assigned via
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* set_value_node().
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*/
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void AnimChannelScalarDynamic::
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set_value(PN_stdfloat value) {
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_float_value = value;
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_value_node.clear();
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_value_changed = true;
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}
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/**
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* Specifies a node whose transform will be queried each frame to implicitly
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* specify the transform of this joint. This will override the values set by
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* set_value().
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*/
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void AnimChannelScalarDynamic::
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set_value_node(PandaNode *value_node) {
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if (_value_node == nullptr) {
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_last_value = TransformState::make_pos(LVecBase3(_float_value, 0.0f, 0.0f));
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}
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_value_node = value_node;
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if (_value_node != nullptr) {
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_value = _value_node->get_transform();
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}
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}
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/**
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* Returns a copy of this object, and attaches it to the indicated parent
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* (which may be NULL only if this is an AnimBundle). Intended to be called
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* by copy_subtree() only.
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*/
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AnimGroup *AnimChannelScalarDynamic::
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make_copy(AnimGroup *parent) const {
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return new AnimChannelScalarDynamic(parent, *this);
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}
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/**
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* Function to write the important information in the particular object to a
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* Datagram
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*/
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void AnimChannelScalarDynamic::
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write_datagram(BamWriter *manager, Datagram &dg) {
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AnimChannelScalar::write_datagram(manager, dg);
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manager->write_pointer(dg, _value_node);
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manager->write_pointer(dg, _value);
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dg.add_stdfloat(_float_value);
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}
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/**
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* Receives an array of pointers, one for each time manager->read_pointer()
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* was called in fillin(). Returns the number of pointers processed.
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*/
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int AnimChannelScalarDynamic::
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complete_pointers(TypedWritable **p_list, BamReader *manager) {
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int pi = AnimChannelScalar::complete_pointers(p_list, manager);
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// Get the _value_node and _value pointers.
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_value_node = DCAST(PandaNode, p_list[pi++]);
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_value = DCAST(TransformState, p_list[pi++]);
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return pi;
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}
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/**
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* Function that reads out of the datagram (or asks manager to read) all of
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* the data that is needed to re-create this object and stores it in the
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* appropiate place
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*/
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void AnimChannelScalarDynamic::
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fillin(DatagramIterator &scan, BamReader *manager) {
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AnimChannelScalar::fillin(scan, manager);
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// Read the _value_node and _value pointers.
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manager->read_pointer(scan);
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manager->read_pointer(scan);
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_float_value = scan.get_stdfloat();
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}
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/**
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* Factory method to generate a AnimChannelScalarDynamic object
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*/
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TypedWritable *AnimChannelScalarDynamic::
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make_from_bam(const FactoryParams ¶ms) {
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AnimChannelScalarDynamic *me = new AnimChannelScalarDynamic;
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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me->fillin(scan, manager);
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return me;
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}
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/**
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* Factory method to generate a AnimChannelScalarDynamic object
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*/
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void AnimChannelScalarDynamic::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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