open_toontown_panda3d/panda/src/physx/physxFixedJoint.h

70 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxFixedJoint.h
* @author enn0x
* @date 2009-10-02
*/
#ifndef PHYSXFIXEDJOINT_H
#define PHYSXFIXEDJOINT_H
#include "pandabase.h"
#include "physxJoint.h"
#include "physx_includes.h"
class PhysxFixedJointDesc;
/**
* A fixed joint permits no relative movement between two bodies. ie the
* bodies are glued together.
*/
class EXPCL_PANDAPHYSX PhysxFixedJoint : public PhysxJoint {
PUBLISHED:
INLINE PhysxFixedJoint();
INLINE ~PhysxFixedJoint();
void save_to_desc(PhysxFixedJointDesc &jointDesc) const;
void load_from_desc(const PhysxFixedJointDesc &jointDesc);
public:
INLINE NxJoint *ptr() const { return (NxJoint *)_ptr; };
void link(NxJoint *jointPtr);
void unlink();
private:
NxFixedJoint *_ptr;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxJoint::init_type();
register_type(_type_handle, "PhysxFixedJoint",
PhysxJoint::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxFixedJoint.I"
#endif // PHYSXFIXEDJOINT_H