93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
// Filename: guiChooser.h
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// Created by: cary (08Feb01)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef __GUICHOOSER_H__
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#define __GUICHOOSER_H__
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#include "guiBehavior.h"
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#include "guiButton.h"
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#include <vector>
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// Only shows one item at a time. Has two buttons that move back and forth
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// over the list of things it has. Can do both circular and linear lists.
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class EXPCL_PANDA GuiChooser : public GuiBehavior {
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private:
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typedef vector< PT(GuiItem) > ItemVector;
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class EXPCL_PANDA ChooseFunctor : public GuiBehavior::BehaviorFunctor {
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protected:
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GuiBehavior::BehaviorFunctor* _prev;
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GuiChooser* _ch;
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public:
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ChooseFunctor(GuiChooser*, GuiBehavior::BehaviorFunctor*);
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virtual ~ChooseFunctor(void);
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virtual void doit(GuiBehavior*);
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INLINE GuiBehavior::BehaviorFunctor* get_prev(void) { return _prev; }
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};
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friend ChooseFunctor;
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ItemVector _items;
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int _curr;
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bool _loop;
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PT(GuiButton) _prev_button;
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PT(GuiButton) _next_button;
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ChooseFunctor* _prev_functor;
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ChooseFunctor* _next_functor;
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INLINE GuiChooser(void);
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virtual void recompute_frame(void);
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PUBLISHED:
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GuiChooser(const string&, GuiButton*, GuiButton*);
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~GuiChooser(void);
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void move_prev(void);
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void move_next(void);
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void add_item(GuiItem*);
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virtual int freeze(void);
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virtual int thaw(void);
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virtual void manage(GuiManager*, EventHandler&);
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virtual void unmanage(void);
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virtual void set_scale(float);
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virtual void set_pos(const LVector3f&);
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virtual void start_behavior(void);
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virtual void stop_behavior(void);
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virtual void reset_behavior(void);
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virtual void output(ostream&) const;
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INLINE void set_loop(bool);
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INLINE bool get_loop(void) const;
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public:
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// type interface
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static TypeHandle get_class_type(void) {
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return _type_handle;
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}
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static void init_type(void) {
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GuiBehavior::init_type();
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register_type(_type_handle, "GuiChooser",
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GuiBehavior::get_class_type());
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}
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virtual TypeHandle get_type(void) const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type(void) {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "guiChooser.I"
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#endif /* __GUICHOOSER_H__ */
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