open_toontown_panda3d/panda/src/gobj/materialPool.cxx

94 lines
3.0 KiB
C++

// Filename: materialPool.cxx
// Created by: drose (30Apr01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "materialPool.h"
#include "config_gobj.h"
MaterialPool *MaterialPool::_global_ptr = (MaterialPool *)NULL;
////////////////////////////////////////////////////////////////////
// Function: MaterialPool::ns_get_material
// Access: Public
// Description: The nonstatic implementation of get_material().
////////////////////////////////////////////////////////////////////
const Material *MaterialPool::
ns_get_material(const CPT(Material) &temp) {
Materials::iterator mi = _materials.insert(temp).first;
return (*mi);
}
////////////////////////////////////////////////////////////////////
// Function: MaterialPool::ns_garbage_collect
// Access: Private
// Description: The nonstatic implementation of garbage_collect().
////////////////////////////////////////////////////////////////////
int MaterialPool::
ns_garbage_collect() {
int num_released = 0;
Materials new_set;
Materials::iterator mi;
for (mi = _materials.begin(); mi != _materials.end(); ++mi) {
const Material *mat = (*mi);
if (mat->get_ref_count() == 1) {
if (gobj_cat.is_debug()) {
gobj_cat.debug()
<< "Releasing " << *mat << "\n";
}
num_released++;
} else {
new_set.insert(new_set.end(), *mi);
}
}
_materials.swap(new_set);
return num_released;
}
////////////////////////////////////////////////////////////////////
// Function: MaterialPool::ns_list_contents
// Access: Private
// Description: The nonstatic implementation of list_contents().
////////////////////////////////////////////////////////////////////
void MaterialPool::
ns_list_contents(ostream &out) {
out << _materials.size() << " materials:\n";
Materials::iterator mi;
for (mi = _materials.begin(); mi != _materials.end(); ++mi) {
const Material *mat = (*mi);
out << " " << *mat
<< " (count = " << mat->get_ref_count() << ")\n";
}
}
////////////////////////////////////////////////////////////////////
// Function: MaterialPool::get_ptr
// Access: Private, Static
// Description: Initializes and/or returns the global pointer to the
// one MaterialPool object in the system.
////////////////////////////////////////////////////////////////////
MaterialPool *MaterialPool::
get_ptr() {
if (_global_ptr == (MaterialPool *)NULL) {
_global_ptr = new MaterialPool;
}
return _global_ptr;
}