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ActionMgr.py
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Fixed a problem of not overriding _do__call__ function in ActionBase
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2010-07-21 00:28:38 +00:00 |
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AnimControlUI.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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AnimGlobals.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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AnimMgr.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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AnimMgrBase.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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CurveAnimUI.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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CurveEditor.py
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Added importing wxPandashell
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2010-06-17 18:56:46 +00:00 |
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FileMgr.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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GraphEditorUI.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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HotKeyUI.py
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Added key down, up event binding
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2010-02-26 20:05:51 +00:00 |
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LayerEditorUI.py
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Added systemLayersKeys list
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2010-05-14 00:54:01 +00:00 |
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LevelEditor.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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LevelEditorBase.py
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Fix tp_compare, better __repr__/__str__ handling
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2015-03-25 19:36:35 +01:00 |
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LevelEditorStart.py
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[WIP] Panda3D Level Editor
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2009-09-10 23:41:39 +00:00 |
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LevelEditorUI.py
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Seperated WX UI Frame
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2010-04-12 16:29:09 +00:00 |
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LevelEditorUIBase.py
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Added animation system
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2010-08-13 18:05:53 +00:00 |
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LevelLoader.py
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Added LevelLoader to help users load Level Editor data in game
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2010-02-02 01:43:49 +00:00 |
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LevelLoaderBase.py
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Added LevelLoader to help users load Level Editor data in game
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2010-02-02 01:43:49 +00:00 |
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MayaConverter.py
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Added feature to export to Maya
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2010-06-28 21:20:49 +00:00 |
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ObjectGlobals.py
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Added PROP_UI_TIME property type
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2010-06-05 00:38:43 +00:00 |
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ObjectHandler.py
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Added undo for selection and object transform
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2010-02-06 02:24:34 +00:00 |
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ObjectMgr.py
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Added ObjectMgrBase class so game-specific ObjectMgr could be inherited from
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2010-03-19 00:24:13 +00:00 |
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ObjectMgrBase.py
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Commit patch by cfsworks to clean up use of exec() and eval()
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2014-04-16 13:09:12 +00:00 |
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ObjectPalette.py
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Added [WIP] ProtoPalette
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2010-01-22 00:11:18 +00:00 |
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ObjectPaletteBase.py
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Added curve editing feature
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2010-06-17 00:22:35 +00:00 |
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ObjectPaletteUI.py
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refactored code to decouple object construction from initializaion
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2010-05-13 22:16:45 +00:00 |
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ObjectPropertyUI.py
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Fix use of has_key and map()
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2013-12-17 19:49:09 +00:00 |
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PaletteTreeCtrl.py
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refactored code to decouple object construction from initializaion
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2010-05-13 22:16:45 +00:00 |
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ProtoObjs.py
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initial commit
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2010-04-30 02:02:36 +00:00 |
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ProtoObjsUI.py
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refactored code to decouple object construction from initializaion
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2010-05-13 22:16:45 +00:00 |
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ProtoPalette.py
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Updated to be inheritable
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2010-02-19 19:46:50 +00:00 |
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ProtoPaletteBase.py
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Mader MayaConveter more generic
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2010-05-04 00:11:27 +00:00 |
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ProtoPaletteUI.py
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refactored code to decouple object construction from initializaion
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2010-05-13 22:16:45 +00:00 |
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SceneGraphUI.py
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Added popup menu to sceneGraphUI
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2010-03-04 18:36:16 +00:00 |
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SceneGraphUIBase.py
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integrated selected obj parenting option
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2010-05-05 22:35:30 +00:00 |
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Sources.pp
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Moved toontown specific codes
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2009-05-05 18:50:16 +00:00 |
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__init__.py
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explicit import paths
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2004-06-01 19:31:48 +00:00 |
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testData.py
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Reversed position of front camera to face with default models
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2010-02-01 23:53:36 +00:00 |